These are some good ideas! yeah, idk. Im also a big believer of "not all games need to be massive full release campaigns" which this feels more like it falls into. Scalability wise, without complicating the UI even more I think its at its limit. Haha. E.g. books can only be so big without introducing multiple pages, and its already pushing the limits with the UI at this dimension as far as items are concerned. Im also just not confident I could pull it off Honestly. Im decent at themes, art, music, programming and time management but not very good at the arguably most important part of game dev which is fun and design. Haha. Im getting better, I just gotta keep making games!
Anywho, thanks so much for the encouragement! Definately food for thought! :D