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A jam submission

Jam FactoryView game page

Submitted by MCMGameStudio — 34 minutes, 19 seconds before the deadline
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Jam Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#133.1303.500
Overall#152.9443.292
Execution#162.7953.125
Creativity#162.9073.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

3800 was my high score! Nice game. I liked the pixel art and the music!

Submitted

The game is nice to play, although it took me some time to understand why I lost or gained points. Maybe you could separate  the bad objects from the fruits with a different colored outline or smth. 

Reminds me of a book from my childhood:).

Submitted

The pixel art was nice, and the game was pretty fun to play. I couldn't really distinguish between the things that took way points and the things that gave you points, but I don't know if I completely understood the game. Fun endless game, though!

Submitted

The pixel style is well done and is entertaining, the only downside is that it is not easy to intuit the theme of the unexpected.  PD. like the music too!

Submitted

Thumbnail is interesting, pixelart is nicely done too, funky music in place, but I can't really see the Unexpected theme :l The cat maybe? Also, on page it says to punch is S where it is X.

Developer

The unexpected part of the theme was protecting the factory from unexpected items. One wouldn't usually assume hats, soda, cats, boots and bottles are on fruit plantations.

Submitted

Makes sense

Submitted

5/5 star rating. This unplayable game is a legend

Submitted

I like the pixelart in the thumbnail btw :)

Submitted

My browser says the following: It seems your browser does not support running Unity WebGL content from file:// urls. Please upload it to an http server, or try a different browser.

Submitted

If you submit a WebGL build, you need to specify that it's playable in the browser in the itch game edit page. Right now all we can do is download the WebGL build, but WebGL doesn't work without being hosted on an online server, so we can't play it.

I'll change it when I can, I'm currently at work and my teammate's asleep, so it'll probably be ready in 4 hours at the earliest