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(1 edit)

Hi, trying to break urns on the first floor on the new version 1.83.32 sometimes crashes the game. I guess it tries to find a suitable lvl1 spirit but can't find one?

(+1)

Possible...  Boo...  I'll have to check.

Okay thx. Also new bug (sorry :p) : Sometimes when I enter a new level, my weapon turns into a heavy version of itself with a crazy stat requirement, and so I have to play the entire level without it :


I got nothing to go on here.  Haven't seen this.  No chance you continued a saved game from prior to the update is there?  That would mess EVERYTHING up...

No, it was a fresh new run from the newest version.

I might have something related after all: After some time, the player becomes incapable of using Distance Strike, even though the weapon description says it has DS. When you query an enemy with the mouse, you do not see its chances to hit you change with a missile weapon.

No.  I checked.  Level appropriate = +/- 3 from current dungeon level.  (So on dungeon level 1 that means levels 1 to 4).  Misfortune Spirit is a level 3 Undead Spirit, so it qualifies.  No way it could get stuck there.  Must be something else.  I'll keep looking.

(+1)

WAIT A MINUTE!  Just looked through the summonrandomspirit function again and saw this line:

potentialalternateswap(dice2);

Which should have been this line:

montype[loop] = potentialalternateswap(dice2);

Which means the game is not considering the new spirits, and YES, this could crash (or more likely freeze) the game!  Thank you!