This I've fixed. It wasn't that after some time a missile weapon stopped granting its benefit - it was always. Unless you were dual wielding, the game was now disregarding the distance strike ability of any missile weapon. This one's serious enough that I'll have to upload a new version, likely today. I'm running through a game as an Archer, trying to replicate the other bug you mentioned above, though I suspect that's completely unrelated to the most current fix. Still, when this run through's done (and I'll have to play during work, between clients), I'll upload the latest - bug fixes, and some new content, too. Thanks for the heads up on all of this.