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A jam submission

Scrambled ShipsView game page

Every game's a roll of the die!
Submitted by CutieMonica — 1 day, 9 hours before the deadline
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Scrambled Ships's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.2154.215
Enjoyment#64.3154.315
Audio#84.0934.093
Video Pitch#94.1114.111
Creativity#204.2414.241
Artwork#234.3154.315

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to use items from outside the dice box in order to progress, plus if a dice gets outside the box, you get a bonus modifier.

Video Submission
https://www.youtube.com/shorts/a72JJ1WvTIE

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Comments

Viewing comments 46 to 41 of 46 · Next page · Last page
Submitted(+1)

This is totally random, but the box art in this game is so cool! Like I know that is such a small piece in the grand scheme of things, but it really stood out to me :)

As for gameplay, this game really is fun. I have been playing it for the last two hours and can see myself playing even more, this is number 1 out of the games I personally have played in the jam.

I didn't expect there to be a story, but as I was progressing I was pleasantly surprised. Although difficult, getting to round 8 felt so rewarding because I got to experience more to the game than before.

Great job taking something anyone can play, and making it out of the box (literally)

Developer

Thank u so much!!

Submitted(+1)

The only thing about this game that I wasn't the biggest fan of was the tutorial/onboarding, but once I played a few rounds I think I got the hang of it! Killed a bit of time playing it and didn't notice the time fly by, good on ya pal^^

(p.s clicking when the tutorial is playing immediately skips that line instead of displaying it in full)

Developer

Yea I'm aware of the text skipping, it's something I wanted to implement but I didnt have the time to figure out how to add that unfortunately. Thank you for playing!

Submitted(+1)

It was really cool, I could see the inscryption vibe everywhere basically. The sound effects were also cool. But unfortunately I'm not very good at games like this apperantly, I could never get further than the 3rd round somehow, but anyways, it was nice playing the razer seed was awsome!

Developer

Thank u!

(+1)

ITS TOO ADDICTIVE MAKE IT STOP

Developer

Objects in motion tend to stay in motion I fear

Submitted(+1)

Very fun roguelike game, and it's crazy the amount of polish you put into it for a month, I can tell you worked really hard on this. Yacht dice fits perfectly, and I would have never even known about the game this game is based off of without it. I got to play the game more to get good at it though. I'm not sure if I am bad at seeing the synergies in the shop or the game itself, but I struggle to get past round 3-4.  I'm not sure what is normal though. Beyond the cards the shop seems very RNG dependent, and I can't find many fun strategies in there. Hopefully I am just missing them, and when the post jam version gets released I'll find some fun moments with them.
If I had to point out one thing this game does well that I have not seen elsewhere in the jam it is that everything is explained to the player really well. Both layout wise and the tutorial that you apparently made in the game. The lines from the mysterious figure introducing you also makes this game so much fun to pick up. Hard but has to be one of my favorites in the jam.

Developer

There are a few synergies, namely stuff like bomb cards with binary die, helping hand statue with wolf, and the common tickets that upgrade the lower single-number categories with cursed die. That said, I did definitely focus more on making sure most items stood out own their own, especially with statue base swapping being a thing once you're full on statues, but I had more items with synergies planned (like Snake Eyes or Limp Knight statues) that I would do with more time. Thank you!

Submitted(+1)

I think this game is extremely well polished especially considering the time limit. Almost feels like a full game that I could see on Steam. My main gripe is the large amount of text that is shown to the player at the start of the game - most of it went through the other ear. However, after playing a couple of rounds, the game is not nearly as confusing as I originally thought.

Developer(+1)

Thank you! I was planning on adding a rulebook you could see any time to refresh yourself on the rules of your own accord, but for a game like this I couldn't think of a much better way to do an intro tutorial.

Viewing comments 46 to 41 of 46 · Next page · Last page