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We need more time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Design | #189 | 2.167 | 2.167 |
| Innovation | #198 | 2.000 | 2.000 |
| Overall | #221 | 1.944 | 1.944 |
| Relevance To Theme | #265 | 1.667 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you a Beginner?
Yes
Does your team consist of all Beginners?
Yes
Discord Names(s) with Tags
Elric65#6938
Kaldor Draigo Supreme GM#3266
Kill_me_pls#5220
Retard_Org#4120
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Comments
good try . The game makes me really frustated , way predictions should be implemented
I like the idea of discovering tiles but give players a way to play or think about it. Right now the only way to do it properly is read dev's mind.
The game is super frustrating for a variety of reasons. First the controllable square has quite a bit of momentum which makes precise movement impossible. Secondly there is no way to see where red squares are until you blindly stumble into one. Lastly, the resetting to the beginning every time you die is jarring and overly punishing. All that being said I think the game is working more or less as intended.
Fun puzzle game!
Cool Game!
Nice little puzzle game. Could use more varied music, but otherwise, good job!