Off-topic: vibe coding brings to my mind a programmer or web designer in the zone while typing away at code. That’s a near opposite of what an LLM-style prompter does. There’s no “vibe” in machine output.
Shifting to the topic: It’s sad that the parameters were regurgitated from somewhere (a gaming subreddit, StackOverflow, a blog, or private notes) and not your from your preferences based on experience. I would like to know who made the originak list(s). Because me and that person or group have shared interests.
Anyhow! You could use those parameters if you’re interested in the challenge of them. It wouldn’t make sense for anyone to pay a new site full of beginner projects, especially with the oligarchical tech corporations squeezing indie creators.
But learning new things is good.
None of us know what will be useful years from now. Whatever you know can be applied. It’s like how knowing how to do math in your head means simply doing math mentally, not bothering to look around for a calculator and note space every time.
To get started in actually learning to code, I recommend choosing a language that’s associated with small project files, like HTML/CSS or Visual Basic.
Then choice one of the developer training sites (for the beginner’s lessons) and a beginner-level guidebook for that language. Follow the instructions.
Pixel art is tiny in size and enduringly popular for arcade-style games. You can find art, artists, or drawing programs for game art. Otherwise, you’ll need to compress large image files, removing unneeded colors and other data.
Images and audio take up the bulk of project sizes. For music—
https://en.wikipedia.org/wiki/Chiptune
Just… yeah, do the work.
If you want to pay devs to make games, that would be good, too.