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A jam submission

Cheese Rolling Festival : Road to Pachinko City!View game page

Make a mountain out of nothing and see the foolishness to collect every coin!
Submitted by Barnabe Wild — 6 hours, 26 minutes before the deadline
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Cheese Rolling Festival : Road to Pachinko City!'s itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#10581.9462.273
Theme#11322.0242.364
Audio#12181.4011.636
Visuals#12211.7912.091
Gameplay#12431.4791.727
Overall#12451.6351.909
Enjoyment#13521.1681.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Create your own strange pachinko mountain.

There is no risk, press any buttons shown on screen to explore the features to create your own strange place.

What code and assets did you not make from scratch during the jam (if any)?
Kenney UI, and the 3D landscape was made by me but at a earlier time.

How many people worked on the game?
2

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Comments

Submitted(+1)

This seems more like a tool used for creating this game than a game itself but I had fun putting rocks and trees and trying to push the cheese away. So yeah, with some prebuilt levels and some score this could be better, but GJ on making editor I mean that's probably harder than just putting it all by yourself GJ 

Developer(+1)

Thank you for trying the game! yes, it’s more like an editor, I only had time to code that. I already made an update and I’m planning to push some more updates to make the game more fluid and clearer.

Submitted(+1)

The title is magnificent. I have never in my life wanted to roll digital cheese so badly! Alas, I could not figure out what the toot was happening here. Still, I respect the effort and wish you good luck!

Developer(+1)

Thank you for playing! glad The title made you want to roll some cheese, it silliest was one of the thing that kept me goung! it just to happens that I fixed my worst issue and I’m preparing a post jam update to make everything more clear and better present how the game is played.

Stay tuned!

Submitted(+1)

I will!

Submitted(+1)

I did'nt understand it :(

Developer (1 edit) (+2)

thank you for trying, The game is mostly a gamified creative tool, press any of the buttons shown on screen to get familiar with the controls and spawn the the mountain that will get you the highest score while you start rolling.

I’ve put a video on how the game should be started.

Submitted(+1)

I don't understand how it works, or maybe i'm stuck in a bug i don't know

Developer(+1)

In this state it’s mostly a world editor, the code took more time than anticipated and I could not find the time polish the presentation more than the barebone core game loop.

Thanks for playing! Start by pressing right click to spawn an object and then press space to start rolling the cheese, create the the best mountain to get the highest score! Use the soft reset to reset the position of the cheese and every coins.

If you can get your small first mountain working I find it quite satisfying to try to beat the high score.

Sorry for not making the game clearer.

Submitted(+2)

Not sure if this is a bug but when I run the game on web build the whole environment is black and I'm not clear on how to proceed with the game.

Developer

In this state it’s mostly a world editor, the code took more time than anticipated and I could not find the time polish the presentation more than the barebone core game loop.

Thanks for playing! Start by pressing right click to spawn an object and then press space to start rolling the cheese, create the the best mountain to get the highest score! Use the soft reset to reset the position of the cheese and every coins.

If you can get your small first mountain working I find it quite satisfying to try to beat the high score.

Sorry for not making the game clearer.