I like that you're trying to avoid changing your size and that you get bigger when you hit an apple rather than smaller, good increase of difficulty. But if you don't mess up, then there's not really any progression and a game like this should have some sort or progression in difficulty so the player doesn't get bored, even just faster falling apples would do it.
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Falling apples's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #99 | 2.079 | 3.143 |
Audio | #100 | 1.323 | 2.000 |
Overall | #103 | 1.890 | 2.857 |
Graphics | #106 | 1.701 | 2.571 |
Fun | #115 | 1.323 | 2.000 |
Design | #115 | 1.417 | 2.143 |
Originality | #119 | 1.417 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A nice little game. I thought the audio and visuals were cute, and the concept was nice. I do wish there was a little more variety in the gameplay though. Overall, nice job!
Submitted
Big Maan in a Tiny WorldI got to 190. Cute and simple game. Though, I find it counter intuitive to have a jump mechanic when height is to your disadvantage. Also maybe have a way to drop like a bad apple to have you shrink, just so you have some longevity and give the player some choice when moving around.
Submitted
BugsmasherThe art is cute, but unfortunately the game is repetitive and not that difficult. Try to add more variations to the gameplay.
Submitted
Leave My Farm Alone!
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