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The Last Tithe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5 | 3.300 | 3.500 |
| Visuals | #11 | 3.359 | 3.562 |
| Overall | #12 | 3.123 | 3.312 |
| Gameplay | #13 | 3.064 | 3.250 |
| Theme | #48 | 2.770 | 2.938 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme(s) did your game incorporate, and how?
Everything Has A Cost
Did you use any pre-made assets? If so, what were they and where were they from?
No
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Comments
Great game. the gameplay is fully fleshed out and a bit tedious i could see this being very addictive I found the gameplay heavily being dependent of balance. the visuals resemble a game i used to play called "tribes" ( i love pixel art) the theme is spot on and the Sfx and audio really spike up the ambience overall for a game made in 2 weeks this is a certified hood classic
Even tough I suck at this type of game, I cannot deny that the gameplay loop, art design and vfx are amazing! The only thing that comes to my mind as a suggestion is little bit more of clarity for players that are new to this kind of genre, but then again you could say that this could be related to my skill issues
Even tough I suck at this type of game, I cannot deny that the gameplay loop, art design and vfx are amazing! The only thing that comes to my mind as a suggestion is little bit more of clarity for players that are new to this kind of genre, but then again you could say that this could be related to my skill issues
Well done on this game! The art assets and the music set an awesome vibe! I liked the gameplay mechanics, it reminded me of Age of Empires 2 which I used to play a bit of. Great game!
I got to Day 6 and I know that isn't great. The sound and mechanics are cool and you built so much into it. I'll need to play a couple times to do better at recruiting.
Wow! This game has a ton of content! I really love the design for the moonfolk, but all the art is really nice and sets a nice dark, and frightening tone.
The gameplay also has so much depth to it and theres always something to do, and everything really does have a cost, whether its a resource, or unit time. I really liked how the game made you think about how to balance those things so you could plan for the coming days.
Awesome game!
Hey just saying this is a crazy scope for a jam game good job.
@hayesac went fucking ham on this one lol. Thanks so much for playing!