Good game! Runners are always a blast to play and have a lot of replay value.
Noxmr
Creator of
Recent community posts
Amazing game, I cant belive that you guys made this in only two weeks. The artwork is really cute, both themes were implemented in an amazing way and the gameplay loop, simple as it is, is fantastic because any player can understand the game as soon as they pick it up with the instructions, visuals, and VFX. And you guys also added depth with achivements and clothes, is the complete package!
Even tough I suck at this type of game, I cannot deny that the gameplay loop, art design and vfx are amazing! The only thing that comes to my mind as a suggestion is little bit more of clarity for players that are new to this kind of genre, but then again you could say that this could be related to my skill issues
Even tough I suck at this type of game, I cannot deny that the gameplay loop, art design and vfx are amazing! The only thing that comes to my mind as a suggestion is little bit more of clarity for players that are new to this kind of genre, but then again you could say that this could be related to my skill issues
Thank you very much for the feedback!
Its nice to hear that you liked the idea! We planned to add a bonus at the end of the level showing different endings depending on how many coins you got.
And you managed to find the rogue pixel, I realized that while submitting the game but I was too scared to change anything at the last second that could cause the game to crash, the art for the levels was something implemented at the last second because our artist was going trough a lot during development, so I had to design the art for the levels on the last day and as a result, that rogue pixel appeared 😅. We'll fix those problems on the next update!
Thank you very much for the feedback!
I agree with you, the game is too short so we will work to implement more levels.
We tought about adding more jumps, but as a core mechanic it would make things harder to balance. Maybe it can be implemented as a gimmick for future levels?
And my apologizes for the bug with the spikes, I'll fix it ASAP. But its nice to hear that worked in your favor lol.
Wow, the gameplay is so fun, the way you combined the mechanics with the platforming is so smart, this could be polished and published as a game in platforms like Steam or Epic with no problems. The graphics are okay for a 3 day jam.
In general this is an amazing entry for the competition, it won't be a surprise if this game wins because the gameplay and mechanics are so well implemented.
It's a cute game and I think that the mechanic that you guys implemented is fun, but my brain keeps telling me that if I'm yellow I can touch the yellow floor and viceversa. The graphics are simple, but fine, they do their job. The music is catchy, and I think that's a very neat thing that you included a timer to the levels, it's something that allows you to re-play the levels and you can speedrun them. I found some bugs in the game, when you jump and move forward against the wall you stay glued to it. And in the level 3, in the lower left corner, it doesn't matter in which state of polarity you are, the floor doesnt kill you.
A nice game for a jam made in three days by two people, kudos.
Very cute artstyle, a fun gameloop and the platforming feels smooth. I think that the core mechanic is very well implemented and respects the polarity aspect of the jam. It has a good tutorial that teachs you the main mechanics and shows you a little bit of what the game is about. The music is chill and very good for this type of game. The dificulty of the game is above average and I think that it could go from easier to harder a little bit slower, but besides that the game is amazing.

