Really enjoyed this a lot; the presentation and polish is unbelievable for a jam game. I loved how the movement felt in those moments where you were just speeding along. I do have to say the moments where you are forced to slow down are kind of a pace breaker. I enjoyed how the game felt movement-wise when it was fast that when it slowed down I was begging for it to let me speed off again. Let me be clear that this more of a statement about how much I enjoyed the movement at speed rather than how much I didn't like the explorative bits, if that makes sense. Really impressive work; everyone involved should be proud.
Viewing post in PIZZA PLANET jam comments
Thanks for playing our game! I totally get u about the pace breaking and how slow it feels when you get off a rail. I was more of a system developer rather than gameplay so I can't speak to this as well as PokeNinjaGuy, but I think what we were going for was a system where you try to hold an item or let it autorun when possible and keep your rolling state going. You can get a nice S[lick] rank speed-run when everything comes together ;)