Yeah the difficulty was something that worried me a lot cause I don't see people giving more than two or three tries to this, there was gonna be no lives at the beginning, then I thought of a mechanic that would give you one life for every clean guess but I thought it would be too easy that way so I stayed on this middle ground, hope it didn't get too hard!
Also the animations and such were something I was wanting to play with for a long time since everything I've coded until now has been platformers, so it's good to have a change for once and see that it didn't go that wrong after all
Thanks for playing vicky!!!!