Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

tinhovercarinice

18
Posts
2
Followers
2
Following
A member registered Jun 25, 2021 · View creator page →

Creator of

Recent community posts

I'm pleased as a peach with myself because I figured out the trick to "win." (aka never die intentionally) As long as you drive as fast as you can in a circle around the outer edge of the large lava mountains, you will never get hit and all you need to worry about is driving in a semi-sane manner and not hitting the aforementioned lava mountains. I wish there was a score counter because I feel like I'm really patient and could do really well haha. I'll be checking out your other car game, sounds really cool! Thanks for sharing :3

Wheee thank you so much! Really glad you liked our silly little game :3

The minecraft frame killed me a little inside, silly goose! I learned something (multiple somethings) however! Thanks for sharing!

(1 edit)

Wow this was super unique! I'll admit that after a long day at work my brain was not doing the math on the soul rotation and I sort of spammed the arrows until they matched (which is definitely NOT how it's meant to be played and I'm very sorry for that!!) The art is super lovely and I thought all the characters were cool, but the concept! Wow! Really incredible :) such a great use of the time is limited theme 

Very nice! The penguin's jumps feel very sleek, and I learned a good lesson that staying up high isn't always the best choice haha! I like how you have to collect the items to keep the timer running, rather than the collecting mechanism being tied to points. Fun survival game -- congrats on finishing the jam!

This was great! I loved that there were multiple endings and I adored the escape one...just enough time to make it out haha! I could never find the third metal to presumably barricade the house or figure out what to do with the lava bucket (I wanted to set the trees on fire, but I'm not sure that was an option), but the endings I did get to see were great. The steps to minutes timer was really very clever, nice job!

Congrats on finishing the game jam! The graphics are nice and pleasing, but I'll admit that the (1) platform that spawns just out of reach is the bane of my existence. I only got to a score of around 300 before dying, would love to see a patch!

Very cool concept, and the animation on the player was great. Nice to see an artist/dev team! I thought the shooting down was very novel. Some of the hitboxes could use a little tweaking/were a bit unforgiving, but I thought in general the controls were neat. I also like how the map changed & didn't just stay stagnant. Nice work!

Wow! This was super cool and I'm very, very bad at this game. (My reflexes could never..) I could only get to like 1800 but it was definitely entirely the skill issue on my part. The graphics look very smooth and all of the controls are great, I'm just worse T_T I loved (and hated) how the map would change because it stopped me from memorizing the right path to take, but it's probably for the best lol.

The resetting your data tip worked great to get me to the first level, although it kept resetting me in level 1 :/ I love the concept and the art is very pleasing. (The squares for the fire effect is super retro and I love it stylistically -- super unique.) Congrats on your first game! I'd love to see it finished -- I think the concept is lovely and everything I saw was great. I wish there was more!

Fun concept, but tricky to play! Not necessarily a bad thing, mind you. The platforming felt really smooth once I got used to how far (very high!) the double jump could take me. I wish it was a little easier, but I also think with a little elbow grease, it's not unconquerable. I did get past the first level at least, haha! I also really liked how if you got stuck at the side of a platform it would let you kind of work your way back up -- I don't know if this was intentional or not, but it got me out of a lot of sticky situations. Cute concept!

(1 edit)

Congrats on learning MiniMicro in a weekend! That's awesome! The jumping mechanism felt really nice and I liked the pressure the rising lava created. I think my only note is that sometimes I felt like I ended up in impossible situations, mostly because I couldn't see enough of what was above. Sometimes I had to decide between two platforms at approx the same level and hope that the next platform that showed up was on the side I chose, because I wouldn't be able to cross the entire screen diagonally before the two lower platforms got consumed by lava. But it could also just be a skill issue XD  Regardless, very nice job!

This was great! Suuuuper stressful haha (I was sitting there yelling at all the little guys for being silly and walking to the lava....my dudes PLEASE I don't want to micromanage you) but very motivating. The choice of music and sfx were great and all of the click to moves felt really smooth. Really awesome work in such a short time span!

The controls and physics are very nicely done -- they feel super snappy! I liked the sound effect you used for the bullets, it was very satisfying lol. I think a part of me died inside when I saw the enemies increase from 6 to 15 lmao. Great job!

did play, was great 👍

wow! excited to play

Very cute! I had a great time playing, thanks for sharing it with us! (My favorite one is the short and wide one with a lot of legs.)

this was really cute! i had a great time playing and the art was lovely. thanks for sharing it with us!