had to sweat a little but I thought the difficulty was perfect! honestly the one thing that would help with difficulty is that i think just ending the level and letting your progress is better than letting you keep guessing till you die. i beat it in 2 runs, but the first time the failure was bc i tried 3 things for the same prompt and were wrong all 3 times. quitting that prompt after the first pull would make the game more forgiving and the 3 hearts more meaningful!
Viewing post in Apple or Pear, Euri? jam comments
Yeah now that you mention it I should have gone with something like that, or maybe not have lives at all and every new card becomes a checkpoint. I was trying to make some fun and crazy experience, not really a hard game, so that's some really good feedback right there for the next time (or maybe even a post jam update)