Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

OverkillView game page

Submitted by kingbobson — 3 hours, 12 minutes before the deadline
Add to collection

Play game

Overkill's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#23.9903.990
Concept#44.2504.250
Enjoyment#44.0834.083
Use of the Limitation#64.0424.042
Presentation#373.5833.583

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
KingBobson

Software used
Godot, Aseprite

Use of the limitation
Your only attack is ridiculously overpowered compared to the level of the dungeon.

Cookies eaten
A packet of oreos and some chocolate biscuits. So what's that, twenty-ish?

Leave a comment

Log in with itch.io to leave a comment.

Comments

this is a brilliant interpretation of the theme and limitation. your puzzles are just terrific! this is super enjoyable. i would love to see this made into a full game!

Submitted

extremenly cool puzzle game!

Submitted

Really interesting game, the aestethics were precious, and the sfx were awesome

Submitted

Very clever game. I'm not really a puzzle guy, but this one felt different. I could easily imagine sinking my teeth into a longer version. 

Submitted

Very smart and unique puzzle; I honestly couldn't get enough of this one. I wasn't expecting such a pleasant little head-scratcher. The simple pixel art looks great, and the retro vibe really brought me back to the old Game Boy days. The level design is excellent, with puzzles that rarely felt stale or repetitive, and that two-door room was absolutely maniacal, in the best way. My only critique is that it ended when it did, haha.

Submitted

Amazing game! Very well done

Submitted

PEAK! The game is polished and clever, it's a great puzzle game! I can't believe how polished it is!

Submitted

Great job! Nice to see a cool sokoban game with a twist. Clever puzzles, difficulty was perfect. 

Submitted

This is absolutely fantastic, and I hope you're proud of what you made. The puzzles are cleverly designed, but not too difficult as to become frustrating. I felt like you were being generous with the level layouts as a means to hint at the solution. Each time I had that a-ha moment it felt amazing! I want to play more levels haha. Excellent realization of the limitation, great work! 

Submitted

Nice puzzles!

Submitted

Absolutely fantastic game! I really enjoyed playing this, and you used the limitation in a unique way. Perfect scope and challenge level, it feels like the perfect size that can be completed for a mini jam like this.

Good music, great style, too. This has easily been my favorite so far, nice work!

Submitted

Very nice! fun to see a fellow sokoban entry. i used a similar concept in my entry. very nice and polished game

Submitted

Neat game! At first I kept thinking II was glitched but when the monster opened up the puzzle properly, really good. nice work

Submitted

That's anouther cool as hell game

(1 edit)

I like grayscale so I love the art already! The music fit really well and the the limitation is nicely put into the gameplay itself! 

Really liked your game! Bravo!

Submitted

What a great and intuitive sokoban-styled puzzle!!!

Amazing job!

Submitted(+1)

Wow, super unexpected but this was a ridicilously fun game! From what i thought was gonna be a walk around rpg, turned out to be an insanely hard puzzle game! it really made me and my friend think, but it was so fun!
I would definetly reccomend trying to make easier initial levels, introducing the concepts of the game to the player, and then reach these harder ones, but other than that, the game and level design was great