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Overkill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.990 | 3.990 |
| Concept | #4 | 4.250 | 4.250 |
| Enjoyment | #4 | 4.083 | 4.083 |
| Use of the Limitation | #6 | 4.042 | 4.042 |
| Presentation | #37 | 3.583 | 3.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
KingBobson
Software used
Godot, Aseprite
Use of the limitation
Your only attack is ridiculously overpowered compared to the level of the dungeon.
Cookies eaten
A packet of oreos and some chocolate biscuits. So what's that, twenty-ish?
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Comments
this is a brilliant interpretation of the theme and limitation. your puzzles are just terrific! this is super enjoyable. i would love to see this made into a full game!
extremenly cool puzzle game!
Really interesting game, the aestethics were precious, and the sfx were awesome
Very clever game. I'm not really a puzzle guy, but this one felt different. I could easily imagine sinking my teeth into a longer version.
Very smart and unique puzzle; I honestly couldn't get enough of this one. I wasn't expecting such a pleasant little head-scratcher. The simple pixel art looks great, and the retro vibe really brought me back to the old Game Boy days. The level design is excellent, with puzzles that rarely felt stale or repetitive, and that two-door room was absolutely maniacal, in the best way. My only critique is that it ended when it did, haha.
Amazing game! Very well done
PEAK! The game is polished and clever, it's a great puzzle game! I can't believe how polished it is!
Great job! Nice to see a cool sokoban game with a twist. Clever puzzles, difficulty was perfect.
This is absolutely fantastic, and I hope you're proud of what you made. The puzzles are cleverly designed, but not too difficult as to become frustrating. I felt like you were being generous with the level layouts as a means to hint at the solution. Each time I had that a-ha moment it felt amazing! I want to play more levels haha. Excellent realization of the limitation, great work!
Nice puzzles!
Absolutely fantastic game! I really enjoyed playing this, and you used the limitation in a unique way. Perfect scope and challenge level, it feels like the perfect size that can be completed for a mini jam like this.
Good music, great style, too. This has easily been my favorite so far, nice work!
Very nice! fun to see a fellow sokoban entry. i used a similar concept in my entry. very nice and polished game
Neat game! At first I kept thinking II was glitched but when the monster opened up the puzzle properly, really good. nice work
That's anouther cool as hell game
I like grayscale so I love the art already! The music fit really well and the the limitation is nicely put into the gameplay itself!

Really liked your game! Bravo!
What a great and intuitive sokoban-styled puzzle!!!
Amazing job!
Wow, super unexpected but this was a ridicilously fun game! From what i thought was gonna be a walk around rpg, turned out to be an insanely hard puzzle game! it really made me and my friend think, but it was so fun!
I would definetly reccomend trying to make easier initial levels, introducing the concepts of the game to the player, and then reach these harder ones, but other than that, the game and level design was great