Great idea! It's really hard! Sometimes when you're close to the edge it's hard to hit the ball in the direction you want, but it's a really neat idea overall!
Cute idea! I found myself clicking along to the music, which could be a fun gamemode! A little jump animation would help me not lose track of things though!
I actually really liked this one! The idea of attack indirectly is fun (ie, the bomb does the attacking and then has to go get picked up, not you using a weapon). My two comments are that I think there should be a bit more feedback when you get hit and the bomb should destroy arrows
fun idea, but i think the enemies have a little bit too much health or you don't deal enough damage. Maybe a ranged weapon attack could help? I couldn't get past 10 experience ):
It's mislabeled in the screenshot. Your fallspeed gets faster each time you get an upgrade, and the green arrow reduces that increase in speed by a bit so it doesn't get too hard too fast.