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raphacoutin

58
Posts
A member registered Aug 04, 2025 · View creator page →

Creator of

Recent community posts

I love the dithering effect! This would play really well on a controller with a joystick. Great jam submission!

Your art style is soooo pretty. It looks FREAKING FANTASTIC. I'd love to figure out your filter

like squid game!

I think your art is really, really charming! Great work, I love the pixel art!

Your font is really funky! Neat game!

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I really like your 1-bit pixel art! We did pixel art for our game too, so I can appreciate your animations! Great job!

This is a REALLY cool idea! I love the concept of a game being done in a terminal! Nice job!

It's SO IMPRESSIVE that you added multiplayer to a gamejam!!

Your sound design makes the game feel really polished. Really great idea - a great jam submission!

Pretty fun! It reminds me of the dinosaur game you play when wifi is out! Great jam submission

Your art is super nice!

A beautiful, beautiful game! AANDD a fellow bird game too! :)

Fellow bird game!!

Super cool art! It's always impressive when people make a 3D game for a game jam

Super cool art! It's always impressive when people make a 3D game for a game jam

This could be a really simple and cool mobile game! Like others have said, it feels a little slow. 

Great idea! It's really hard! Sometimes when you're close to the edge it's hard to hit the ball in the direction you want, but it's a really neat idea overall!

Your graphics are SO GOOD

Like crossy road! A fun idea!

Cute idea! I found myself clicking along to the music, which could be a fun gamemode! A little jump animation would help me not lose track of things though!

Really neat concept and well executed! Great job!

I was somehow able to get negative speed :0

If you get enough speed upgrades, you can hug the wall and get to the end before the fireballs can reach you!!! then you can go infinitely!!!!!

Very different presentations, but we made a pretty similar game about endlessly dodging enemies!

Because they just run towards you, it's really easy to just circle around them and not get caught. My high score while doing this was a 15!

Not sure how the limitation gets used, but the gameplay is really good! A classic puzzle game structure

I actually really liked this one! The idea of attack indirectly is fun (ie, the bomb does the attacking and then has to go get picked up, not you using a weapon). My two comments are that I think there should be a bit more feedback when you get hit and the bomb should destroy arrows

Doing a visual novel seems so ambitious for a game jam! good job!

I really liked the cat sprite

VERY pretty art!

an intersting idea..

i was SO surprised when i became a snail

fun idea, but i think the enemies have a little bit too much health or you don't deal enough damage. Maybe a ranged weapon attack could help? I couldn't get past 10 experience ):

Bird games unite!

It's mislabeled in the screenshot. Your fallspeed gets faster each time you get an upgrade, and the green arrow reduces that increase in speed by a bit so it doesn't get too hard too fast.

I love the boxy aesthetic! I wish more of the map was rendered so I could see if I was going to run into an obstacle though

hehe i was able to get fast enough and bounce off the middle island to jump above the border and get out of bounds!!!

It's SO cool you were able to add UI to change the song during a gamejam!!

I love that you had parallax scrolling!

I love the art! but sometimes I die without getting hit by an obstacle