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Lipatant

45
Posts
9
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1
Following
A member registered Jul 02, 2023 · View creator page →

Creator of

Recent community posts

Thank your for your feedback!
Clean UI and polishing has always be one of our priority for those smaller projects
You are totally right! I think a cost table for the cats instead of just x10 each time would be great
What I had in mind at the start of the project was to add a prestige system to reset the game and get permanent upgrades, with glasses of milk as a new form of currency

I think you're right, that could be a good time-killer on mobile if it was pushed further

I agree with you: having astronauts just mean you have completed the game, unfortunately

Thank you!
Since our gameplay is really simple, I really wanted to add those smaller details

Thank you!
To be honest, I'm not planning on developing it into something bigger (yet), but I still learned stuff that I will, for sure, re-use

Thank you for your feedback!
I think polishing really makes a difference, especially for simplier games like this one

Thank you for your feedback
I agree with you: the game basically ends when you get a few astronauts

It's good, really good. It works well and it's fun.
Though, I think it would have been even better if the upgrades were more than just stat boots.

We like casting spells

What a great and intuitive sokoban-styled puzzle!!!

Amazing job!

(3 edits)

I totally understand. Making puzzles for game jams can really be really overwhelming!

While I really like the concept and the visuals, I think the game is a bit slow.

It's good and all but does that make our knight happy?

A simple idea but REALLY well executed.
Just add a bit of music and it would be perfect!

Very cute game and interesting idea.

I HATE THOSE MAGES I HATE THOSE MAGES I HATE THOSE MAGES I HATE THOSE MAGES...

If Asteroids had gambling...

Also, I LOVE PARTICLES!

Gameplay in browser has quite a few issues, maybe you could provide a downloadable version?
Also, I like the music!

While I really like the concept, the visuals and the use of the limitations, I find the solutions quite stale.

Charming visual style and catching gamplay!

You really nailed the presentation with this one!

Is it really autism if it's to make a bomb?

Our composer doesn't even realise the quality of what he has produced for the game!

Super take on the theme, charming visuals and fitting audio.

I want to press F IRL.

Thank you! I think UI SFXs really made a difference.

It would be blast as a multiplayer game.

This is the most fun I've had testing those games.

It is pure dopamine. The game loop is good.

The music helps a lot with that, despite feeling more like Mine Mine Mine!.

Well done!

Peak male fantasy.

Peak dev experience.

Funny story, but lacking gameplay-wise.

Even though the audio and graphics are charming, and despite the gameplay concept being cool, I prefer Sokobang's implementation better.

"Lovely" design but the gameplay is way too simple.

My brain is too small for this game. I exploded.

A physic-based sokoban??? I'm up for it!

Oh, I'm sorry for assuming it was a bug.

Charming visuals, chill audio but no gameplay.

This game made me think.

Great game but no enough enemies and the audio is way too loud and repetitive.