To be honest, I’ve already been pushed out of the top 10 on the leaderboard, ahaha. There are just too many variables for me to account for all of them. Calmness stacking? Haste potion? Maybe some leisure nodes are just too efficient?
The biggest source of score multiplier would be 'sparing a hero'. I can see how second place hitting around 55k points is possible by doing that, but 600k? I have no idea.
Storing player actions would let me verify runs, but that would require a fairly large amount of backend storage. Unless something is blatantly obvious like reaching integer limit, I can’t really prove it...
