It's just 1 point per basic stat. Calmness, Vitality, Manipulation is 0.1, 2, 10.
Then there are multipliers: +10% for each unique Status, +5% for each unique Resource, +2% per Skill level, +1% per point of Virtue. +50% for each Hero defeated. Then divided by 10 at the end.
A lucky screaming mandrake would only give like 20k points on its own, but with multipliers it can go pretty high.
