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Clean tides's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #114 | 3.407 | 3.407 |
| Overall | #195 | 2.926 | 2.926 |
| Audio | #211 | 2.815 | 2.815 |
| Gameplay | #227 | 2.630 | 2.630 |
| Graphics | #296 | 2.630 | 2.630 |
| Innovation | #311 | 2.333 | 2.333 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/TukanoGameStudio/CleanTides
Game description
Keep the sea clean! Surf the wave and pick up all the trash along the way.
Theme interpretation
First, we thought about waves in the sea. From that, we created an endless-running game where you have to collect trash and avoid colliding with marine animals.
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Comments
Simple, fun browser game!
Simple, fun browser game!
It is a good idea.
Congrat for it!
I didn’t understand the point of stabilizing, but otherwise was a fun little endless runner. Nice work.
A fun endless runner with some great pixel art :)
interesting game, but why catch trash (and not something more fun)?
Simple nice game, good job!
Good game! i have played a lot like these though. The translation is something though, and the game seems completed, so, well done!
Simple but very fun. I like the art style which I found effective for the scope of the game.
The music is nice but I think it stops after one iteration instead of looping, which means you do most of the game without soundtrack.
The UI could be polished a bit with custom font and theme and with some animation. You could have improved the fun by having some additional particule effect when picking a trash bag, having a score that increase with bolder animation as it gets higher, or some score multipliers. I could see some variation from level to level (and I love how you transition seamlessly from one level to another), but the game lake the juiciness that would make me want to continue further to see what is coming next.
Overall I think it does the trick quite well and it is a fun little game to play.
I like how you considered the theme, it is quite unique (from what I could test so far), good job on that :)
Super fun! Maybe look into two separate Area2D colliders, one for enemies and one for trash, to make the game feel a little more forgiving! Overall awesome submission.
thank you! yeah you are right, we didnt have much time to think the details but is nice to think for the next game
This is what gamejams are all about! Nice little idea, simple yet fun to play, good job. I agree with Nash here, the hitboxes are a bit hard to read sometimes.
Thanks!
Simple and fits the theme. The stabilize mechanic was very useful getting through tight gaps.
Sometimes hit boxes felt a bit unforgiving — especially since it takes one hit to die.
Bonus points for adding translations. You do not see that in jam games every day!
Next time i probably put some hearts... cause even us couldnt finish the game lol it is to hard xD
Nice game. I think we took a similar interpretation to the theme. Good job!
Thats true! you game is very nice too
Nice and simple game! Well done!
Thank you!
its fun to play
Thanks!