Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello my fellow overseers, this week's session is... even shorter than the last one, actually, as, funnily enough, all of us had work the next day. Anyway, I'll see where I can stretch the intel here so you have a decent reading experience.

SESSION 14

the party awoke in the office on the flooded section of the old hospital room, deciding to first go into the pipe room[which I was calling the "pump room", finding a ladder as well as pipes that, when messed with, are strangely musical, which fox immediately uses to just play a jaunty little tune, the ladder itself is "upsettingly warm", which weirds out Bird but they go up anyway, and unlock the door, giving themselves a direct way back up to the hospital wing's main floor, before they go right back down to go into the store room. the smell of rusted steel is the first thing they notice, the second thing being the blank key-card they needed for that puzzle upstairs, meaning they've officially found three out of the five needed, [cue mild argument because nobody except me knows how a gun works so the players, FOR THIS ENTIRE TIME thought they were walking around with extended magazines or some shit, and they seemingly never asked about that. that's on me.] (also while I was taking a call Fox started doing funeral proceedings for me because I was taking too long. Comedy gold), Eve got the blank keycard we needed and then they went back to the office because I lost track of where the exam room key was supposed to be in my notes, they then went over to the sleeping ward to obtain the video cassette tape they needed to get the gold key, but before they could get to that, they needed to get to the first bit of actually challenging combat in a fucking WHILE as they are beset upon by CORRUPTED FOUR A.R.A.RS, one of them even manages to bonk Eve upside the head, although all things considered though it wasn't a long fight, totalling to about 7 rounds if memory serves correctly, but it was more tense than usual, probably because literally all of us were cutting it close showing up for this week's session anyway, but overall it was enjoyable as ever, and far sillier seeing as Fox and Bird were the ones pushing the story foreward, also I got to explain what a "stovepipe" malfunction is to the gang, which is always fun, even if during this session I had multiple disturbances on my end that required me to check around for what was causing the problems each time.

see you all next week!

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行
(1 edit)

good afternoon my fellow overseers, I have returned with this week's update on the crossfade party of all time, hold onto your hats this time because this was a full four hours this time!

EPISODE 14.5 "how was this airbase ever operational"

The session starts much like many other .5s, with Eve blair-witching in a corner of the sleeping ward, Fox and bird start looking around, finding a strange Video-cassette, and this was about when I had realised that a different overseer had messed with my script, but regardless the players go back up to the icu to watch the tape, after putting it in, they see a spooky guy in dark armour walking by the camera, before walking through the camera and teleporting the two from 

clown-shoes hell dimension [sierpenski]
to
clown-shoes hell dimension [farcical version of the airfield that Bird and Fox used to be stationed at before all this.]

they show up in the airfield they were previously. oh and someone died btw.

here's our murder mystery for the evening:

late last night one of the maintenance crew that was fixing the landing gear on a small fighter aircraft literally just BLEW UP. security is on the scene and command suspects foul play.
here's the suspects we have.
- Taitor-face mc'annoying-fuck, a person who used to live in the nation, who just *looks* intensely suspicious, who was supposedly working in  the same hanger at the time of the "accident"
- The maintenance crew chief, an A.R.A.R unit, who was apparently sleeping at the time of the incident
- A E.U.L.R who was apparently working on the cockpit of the aircraft the victim was, who was later revealed to be on the demolition team[which, side note, yes Phobos I am making this personal, why on earth would an airbase have a dedicated Demolitions team anyway????????]
- a pilot from not only the wrong timeline, but also the wrong year, universe, AND airbase, but got here at the worst possible time, freaked out, grabbed a random item to try blending in[a torque wrench? really??]
and
- a S.T.A.R unit that was apparently awol around the time of the accident, and is covered in blood[most of which isn't hers] but she also isn't particularly in the state to answer for... reasons

[spoiler, it was Evil Mc'asshole face and the A.R.A.R because they literally just didn't like him]

first one they interrogate was the pilot, since he very much so doesn't belong. like, at all. especially since he was American, upon which they realise he's from the wrong universe, thus clearing him of suspicion.

next was the Eule, who was actively balling her eyes out, she was apparently ordered to "help with repairing the aircraft". despite not being trained in advanced maintenance. let lone being on the maintenance team to begin with. also she was ordered to do that by an air marshal. why? no idea, once again, this script wasn't mine, Phobos wrote it. And I'm going to beat his ass because of it.[platonically of course, don't worry.] the Eule's testimony is relatively simple, she was trying to fix the tension on the flightstick she heard a thud that "sounded like boots hitting metal" before the guy y'know.

third one up was the maintenance crew chief, who mostly just corroborates everyone else's stories so far, she was asleep when the accident happened, when she got there she found the pilot out of time and the Starling, with the other two showing up later.

the starling was next.... yeah, one hell of a time to have a bad trip, her intel was mostly useless since she's in the midst of severe persona destabilisation.

finally was evil-doer Mc'definitely-did-it, who, was confusingly calm and more importantly, was just.... VERY AWKWARD TO QUESTION, somehow out-freaking Fox AND bird. [side note, since Bird is, y'know, a K.L.B.R unit, they wanted to read the minds of the suspects, so I was literally just sending bird memes that were vaguely applicable to the characters being interogated]

which reminds me, during this elongated investigation, Fox and bird get dragged into dealing with a hostage best described with this video.

it was quite... interesting to say the least, all this culminating in... the suspicious guy accidentally confessing his and the crew chief's involvement in that one guy's death, the air marshal becoming vapor, and the dynamic duo getting zapped back to the clown-shoes hell dimension because I found the remote and let's be real this shit was derailing harder than.... ok I don't know about any train disasters tbh

all-in-all, this session was great, even if Phobos switched my scripts around, tune in next week when I [maybe] make Eve experience Lilith's life as a human to get the gold key! goodbye!

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

ps. the "script" thing was a bit, just in case it wasn't clear that this is a solo run with the story [although to be honest, trying to run a ttrpg campaign with TWO D.Ms does seem interesting, if gimmicky]

Hello esteemed friends, one former player, and fellow overseers, welcome to momentous occasion I suppose, the first back-to-back side story, the first out of(their regular)body experience these replikas have experienced, an appearance of the great revolutionary’s daughter, and the party’s first foray into the depths of nowhere itself.

Welcome, dear readers, to

EPISODE 14.10 “but you persisted”

(Written in my phone this time because haha funny I BROKE THE FUCKING “W” ON MY KEYBOARD.)

Our episode started with Bird and Eve in the sleeping ward, with Fox taped to the ceiling and Lilith still very dead, Bird and Eve then spent nearly the first hour of the session trying to get Fox off the ceiling. I’m not joking by the way, they kept making silly plans on how to get him down, and I couldn’t stop laughing. All the jokes being brought to a stop as they went to use the tape. As in video cassette fyi. At first seeing nothing. Then they end up in… a greenhouse. A VERY overgrown greenhouse but a greenhouse nonetheless. And standing in the centre of the room, staring at a large tree, was… Her. The daughter of the great revolutionary’s daughter. Seemingly caught in a moment of reflection, meanwhile, our resident disaster lesbians I mean, pragmatic duo were… ok well Eve was scared seeing the daughter of the revolutionary just… there. Bird somehow didn’t know who she was. Funny. To me I mean, anyway, the corpse of Lilith was sticking out of a tree which was what mostly had our skeleton-crew’s attention. Especially when it fucking winked at Eve. I then threw a radio at Eve, allowing the characters to directly hear the whole call, a notable departure from just being able to hear their respective players. (Eve likes Nick’s player more than her own lolololol) This was very disorienting for the characters, as you can imagine. It would be worse for the characters if I thrust heavy lore implications upon them, wouldn’t you agree? Replacing the great revolutionary’s daughter with the very dead sister of the Gestalt she was based on would lead to many potentially concerning narrative implications, no? (I must never let Eve’s player find out I did that specifically to mess with her she’d actually kill me)(/j) eventually, some people joined Eve’s “sister”.

First, the soldier, the one that had shot two of our party members in previous mind-fuck segments. Next was a doctor, an older man with a strangely unrecognisable face, although what was clear to see was that they were pleased to see our skeleton crew. Finally was a pilot, standing furthest away from our pov crew, and after. The four figures slowly turned to look at our two players. The first stared in hate. The second in apathy, the third looked happy to see them, the last was… confused, what else is new. I suppose that is one trait I can’t counteract by putting them through different loops. Also, Bird has hit a milestone! “First player to reach 1 persona and start hallucinating.” Which is quite the milestone for us to reach! Something tells me it’s one of those “Christmas miracles”.

Anyway, while Eve is remembering a part of the life of who she was built off, suddenly, the world around them goes dark. But only for a moment. Before the world lights up, and they lay witness to the vistas of hell nowhere. Here’s an exert from a message I sent Fox since they were sick and had projects to worry about so couldn’t show up.

“An endless desert of blood soaked sands, where no sound will reach you, with vast black black stone pillars darker than the vastness of space, a singular eye gazes down upon the red expanse, unblinking.”

(Also, apparently this was a highlight in my environmental descriptions according to Nick, the closest in the party to being another signalis fan. Needless to say I am still happy about that, my DMing skills have gotten very rusty so Crossfade has been a welcome challenge.)

Before getting dragged through reality and ending up….. in human bodies. Eve in… well take a guess. The body of the human she was based off, yeah. Bird was put into the body of another person in the hospital. 

Now, let’s put ourselves in Eve’s shoes here, from her perspective, can you imagine how disorienting this would be, getting out in a new body, one that both is and isn’t your own, seeing people you recognise as your parents before they look at you and begin screaming things at you that I don’t even feel comfortable repeating here(or in the session, I let the players fill in the blank there.) before noticing a camera and switching on a dime to faux concern, and then cursing her out under her breath as they leave. Immediately after, they find a steamer-trunk in the hospital room providing a set of clothes for the two since the they’re just in hospital gowns, switching out for a nurse uniform(Eve) and the nation’s equivalent of like, those mock-uniforms they make JROTC kids wear sometimes? Idk I can’t think of a suitably European equivalent(Bird). And they start walking around, posing as, I shit you not, a kid that got lost on a field trip and a nurse helping them find their class group. Would you believe me if less than five minutes later they:

  1. Broke into the security armoury in this hospital 
  2. found a disposable rocket launcher (before you ask, the reason this hospital armoury had a store of expendable anti-tank weapons, it’s because I thought it would be funny since they wanted to kill “Eve’s” parents and I thought it would be the funniest option)
  3. They steal it, as well as the comparatively innocuous swat gear. I say “innocuous” because at  this point the hell am I going to do.
  4. Go to the hospital roof
  5. Bird fires the rpg into “Eve’s” parents, their bodyguards and a state news crew. (7 dead, 36 injured.

Before then RUNNING TO THE NEAREST TOWN, disguising themselves among the populace a task that was easier for Bird  because all they needed to do was put on a backpack, I could not make this up if I tried, but funnily enough, this is around where we ended, dragging our players back to the sleeping ward where they started, with fox still laying face down the floor- WHO TAPED HIM TO THE FLOOR WHILE WE WERE GONE!?

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

PS.
Right so, this summary took too long on my end, my bad, had a lot to do over the weekend and early week. Happy holidays by the way! Just to let anyone reading know, there’s a decent chance that the next two sessions will be our last FOR THE YEAR. Everyone’s been very busy so it made sense to cut this month’s broadcast schedule in half. If I disappear for two weeks this month, you can look to this note for the reason, I’ve had a lot of fun using this system as my gateway back into DMing, and over my months of using this system I can confidently recommend this to anyone interested in both ttrpgs and signalis, even if the sessions I run typically have a tone that shifts between “undertale”and “the king in yellow”. 

1000/10, thanks for making this system and thank anyone that chose to read this entire post too I suppose!

Session: NULL.

Hi fellow overseers, I have some kinda bad news.

Nobody was able to get into “the groove” this week. Everyone was just feeling a bit fucked, whether it was due to exam season (god speed Fox) or Eve’s meds wearing off. Oh yeah, Eve couldn’t make it, sorgy.

At the very least our last session of the year is projected to have a full house so expect some weird shit next week, up to and including: a very familiar child showing up. (It’s Lilith.)


Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行
see you all next week.

we've come a long way in the months we've been doing this, part of why I feel kinda weird about going on hiatus for the holidays. this system has truly been a blessing, helping me get back into running ttrpgs, giving myself more of a reason to get properly into voice acting/voice training, and a lot more that I won't mention for obvious reasons since ley's be honest here, these recaps typically hit four thousand characters on the low end, no reason to over-do things, I guess we'll call this the end of "season 1"? idk, we've been using the "episode" terminology for so long now. hey, at least we got past our third run! without further adue, 

SESSION 15!!! the last of this year.

our party started with Eve Blair-witching in a corner because her player was late this week, Fox waking up from a concussion nap, and Bird, still Processing 14.10. yes they were in the sleeping ward. So later they move on to “we need the fucking 10mm wrench socket” leading to Bird and fox searching the entire upper medical wing, going to the one room they had completely ignored up until this point. The exam room, and with that a working computer! A WORKING computer!! Hey remember those unprofessional dms the party found? From a few sessions ago?? Yeah there was more. They get to read the other side of them. Funnily enough this was right as Eve joined the session! So she just got warped over. Am I going to clue my players into the ramifications of that? In the new year, probably. Didn’t get the time to this session though. Before suddenly blinking them into a normal(?) house. Also fox had to leave so their character is just… in the void. Here’s when we get to “Lilith but child and human” which was a very confusing for the players as you can expect, especially since it reinforced that she’s been like that the whole time. From here uh… look I’m just going to skip to the important bits. The sparknotes, if you will. Full circle I guess.

-met Lilith’s dad, he wasn’t happy this time

-the building explodes(?)

-replikas, as it turns out, aren’t typically designed for swimming.

-“what now?” Idk maybe ask that rapidly approaching Imperial submarine(affectionately referred to as “the sea humvee” because it’s essentially the same concept of vehicle, simply applied to a submersible vehicle.)

-these guys have questions- NEVER MIND THEY’RE JUST DEAD NOW. I GUESS. 

-ALSO WHO PUT US ON EUROPA’S SURFACE?????

-if you listen really closely, you can hear the plot derailing.

My sincerest apologies for how late this update was, my schedule recently has been utter bullshit, especially with the holidays and all. This year has been very… interesting. Yeah, we’ll go with that.

Happy holidays to all of you, go hang out with your loved ones btw, things have been inconvenient for me lately, hopefully you’re having a more convenient time.

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

Thank you so much for the many verbose updates freelancer_incorporated! I hope everything in your life improves or at the very least stops inconveniencing you. I too have had my share of troubles lately. Regardless, Happy Holidays to you and your loved ones! 


Oh! And in the new version which just released, keep an eye out for the shoutout I left for you in the special thanks section!

agfncjigwcebcnivsbdbnfichhcj thank you so much!

Oh hey! I saw you posted on my podcast thinger. Yeah I gotta sort out my socials lol if you want, feel free to hit me up on blue sky


https://bsky.app/profile/ktpc.bsky.social

session: no

We’ll be back next Thursday!
Hopefully.

hello, Fellow overseers, it is my understanding we've all had a good new years? I know I have :] it's been quite some time since I posted the updates into this thread, longer still since I had ran this campaign, luckily, I've got an update from this week's game for all of you.

welcome in, for

SESSION 16.

the session began on the surface of some random ice planet, where after Fox gets brought back from nowhere, and wandering through a blizzard for a bit, they end up in: THE ELEVATOR ROOM THEY STARTED THE CAMPAIGN IN[except this time it isn't a tetanus vector] and, after fucking with the unnecessarily complicated mineshaft Elevator control panel[who the FUUUUUCK designs an evevator door where the doors are controlled electrically with a DIAL. Those things were moving like TEETH.] also, do you remember the oppressive darkness of the elevator back then? Of course you don't, that was when the updates were all bullet points and detail was sort of an after-thought. well, it's back, mostly to hide that instead of this place being made of MEAT this time. Which isn't actually all that out of the ordinary anymore actually. But it is different here in fairness, symbolism. Also Eve's mental stability is NOT being helped by Child-Lilith BEING THERE. which is fine because she gets deleted from reality a few minutes later. anyway, you thought I was going to remix PR-A for them? Ok you know me quite will, I admit, but no. We're on the train! yes, that one, from the actual game. complete with a teenage Ariane, and THE GOLD KEY CARD!!!!! FINALLY! now it's time to put this in here and- why is there so much ammo in here. and a save station. Oh no. We're at the Mynah bossfight aren't we. we are. notable events include "Fox getting a new gun [the Anti Material Rifle, a weapon Similar to the Nitro Rifle, with the key distinction being a doubled mag capacity, the Rifle requiring a combat+speed roll to use, and an accuracy penalty because it is liable to knock the shooter prone, as demonstrated by Bird a few turns later] and using to Blow the Mynah's head SMOOTH OFF[that did not kill them.]", Eve having her worst combat rolls in a WHILE, more Bird Looney-toons moments as mentioned above, as well as probably the best BEST ROLL I HAVE EVER SEEN IN THIS CAMPAIGN TO DATE.

Fox rolled to attack with the AMR, and here is the exact string of numbers he fucking got

 6 6 5 5 3 6

yeah no, safe to say that M.N.H.R is deader than ever! and that's where we cut the session off for the night. I guess y'all should know that this year we're looking to do shorter sessions overall, depends on the day, who knows.

I'll see all of you next week! hell, maybe I'll have a distinct weapon stat-bloc for the AMR by then. it's meant to be the nation's version of the Nitro rifle[Fox had the imperial version up until now.] I'm picturing something visually similar to a PTRS-41, do with that what you will.

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen. 
願皇后的祝福伴你一路前行 

PS. it doesn't really matter, but with that little ending bit on these updates, the German sentence is meant for Nation homies, and the one written in traditional Chinese is meant for the imperial comrades. mentioning this adds no further context to the campaign at large, I just felt like sharing.

RIP to that MNHR boss. That dice roll is absolutely nuts lol

hello Fellow overseers, today is unfortunate as I just realised that I accidentally deleted the folder I was keeping the text documents, but also a kinda good day because I managed to get a WiiU emulator working, specifically to play Splatoon 1, so I've been having some very fun nostalgia, which hopefully won't bleed into crossfade because I know for a fact that certain items and concepts from a certain cyber-punk setting have definitely infected my mind for future items or changes. regardless, welcome in for

SESSION 17

so, we start the session the way we usually start, with one of our players[bird] staring at a wall- oh... her face is missing. I see. moving on, as that revalation is quickly overshadowed by meeting the facility administrator, who first asks for Eve's orders, before mentioning the fact that it's quite odd that him and Fox look so alike. sure, they SOUND different, but like, they look nearly identical, you'd expect that Nation replikas and Imperial Replikas would have more differences than the colours of their armour, Polyethylene shells, and voicebanks. anyway while I was foreshadowing a story reveal, the facility administrator pushed Eve down the elevator, closely followed by a faceless bird Tackling Fox down the elevator shaft, and, after a two minute fall, they land on a pile of their own corpses. little fun note, Bird did canonically speaking die here, but her player didn't realise in the moment, do with that what you will. anyway, down on B[basement]-5, we get off to an ok continuation generally speaking. new arc and all, since I guess I'm wording it that way now[granted, we are getting pretty close to the mines and by extension, nowhere.] and you'll never guess who showed up again! that's right, the shopkeeper from a while ago, in fact from long enough ago that she missed Lilith EXPLODING. while here, fox gets a better look at the weapon upgrade from a while ago, Bird gets a random-mag for her pistol-
[item: misc-magazine. properties: for one magazine, adds random effects to any enemies shot, ranging from "enemy gains an extra turn" to "Enemy will attack it's allies on it's next turn". effects may also include ignoring armour, electrical rounds, incendiary rounds etc, at the game-master's discretion.]
-before fixing the paternoster, and cautiously heading down to floor B-6, finding a little pocket of the past. Fox and Eve go into what looks like a little security checkpoint, break an alarm so it'll blare nonstop, and run off. classic.... this group... I can't think of a name for this party actually. name suggestions welcome! anyway, eventually they went into the cleaning room hallway, and then had the hardest chellenge they've faced in god knows how long.

MOVING PARTS OF A MAKESHIFT BARRIER OUT OF THE WAY.

eventually getting through the door by making a awkward little hole in the barricade, making their way to the cleaning room and getting into the first bit of combat since the bossfight, allowing the A.M.R to show off two fun little features. it ignores cover, and you can hit two targets[provided you get the angles right so that your second target is BEHIND the first one] as demonstrated when fox got the angles right, turning a starling into vapor and killing the Eule behind them. Bird and Eve were able to get the last one, and we closed the session out with some memories notes, those being a technical overview of a staring unit, and a reminder about the broken lights on site.

see you all again next week!

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行 

PS. the AMR that fox has now was from an earlier idea of this whole campaign where I was planning to A. have far more moments in nowhere, and B. replace the og bossfights with some homebrew horrors of my own. One of which being a sniper "bossfight" that went unused because I couldn't think of any satisfying way to include or make engaging to fight. the replika herself never actually got developed into much, but the idea of the over-the top A.M.R stuck enough to make me keep it around as a potential weapon upgrade for a hypothetical party. I will admit though that this weapon is quite unbalanced, I understand that I'm putting it quite lightly, but still. I'll try to have the concept a bit more balanced by the next time I bring it up. here's where I'd joke about making unofficial DLC packs for Crossfade but I do not have NEARLY enough time or patience to devote to that. would be fun though

Eve's player found the notes.