A single fight is doable, I think I even beat a fish and a wolf by myself in an attempt, but then I just had no HP to endure a battle by going forward, which is how it turned out into winning a battle, going to the couch, going to the save point, then resuming going forward. There was a bear encounter that killed me instantly, so I assume I just got critted on and didn't notice that was the case.
Other than the Fire enemies that actually were terrible even with a few recruits, the encounters worked once I had Norman (easy to recruit) and amy (easier to recruit once Norman joined), but going from encounter to encounter is what created too much friction, since every two steps required returning a whole lot, or trying to avoid enemies as much as possible to not lose HP and have to use one of the healing items I got. If you consider the path going west from norman, theres three fish encounters, two bears and two fire sprites. Randomly finding a boss after that, with all my HP and MP on the yellow, just felt tiresome.
Individual encounters may not be that bad with a party, but the areas feel too crowded when you're getting little to no heals and check/save points. If there was a direction I could go that had people to talk to, minigames to do to earn money, I'd try doing that happily, but every direction I headed had enemy encounters testing me, and recruitables that demanded venturing such zones to afford the recruit.
