This was a creative approach. Reminded me of Katamari Damacy. The first two levels were fun. The intro video was a creative way to introduce the gameplay.
The sound was so quiet, I had to creak my speakers up to the max and could still barely hear anything. If there was music I couldn't hear it at all. The last level I couldn't pick up some of the bones, and the difficulty increased a lot. I could not get on top of those trees no matter how hard I tried.
Really neat concept and it has a lot of potential.


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