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MilkSoupApple

226
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A member registered Sep 28, 2025 · View creator page →

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AI, 1 star

yeah I know lol, I was just joking, my friend is in this one, I just htought it was funny you happened to be in this exact one as well

gng is game jam farming

Tuff ahh hec

This game is so peak. 5 stars if I could :'( 

This game was pretty cool, but very confusing! I think it needs some sort of tutorial to complete it, because I like the concept, but I just got lost. 

I don't think my laptop can run this lol, it's super laggy. Optimization is always good on games this big, but I get it's not easy with the time crunch of a game jam.

This game was awesome, It's really polished and well done, and the effects are super cool! I didn't know what the skull at the top right was for, is it the health? I'm dumb tho so don't worry about it lol. Only critisism is that I found it to get a little repetitive, I got to around round 4 I think, but all the enemies pretty much felt the same, although the shotgun guy was a nice touch. I think maybe a few more mechanics to spice it up, and this game would be top notch! Overall, super fun! Song is great too, if you made it, great work!

This game has a good concept, I just have a few critiques on the execution. I killed like 10 civilians, and the cops didn't even do damage to me or anything until i killed the target guy. Also the ragdoll is a little bugged, the people would fly off the map or slide away super fast lol. Tutorial was a little long, and needs a skip button, because I figured most of it out before it told me. Reminded me of gta, and it has a lot of potential, just needs some polishing! Good job!

This game has a good concept, I just have a few critiques on the execution. I killed like 10 civilians, and the cops didn't even do damage to me or anything until i killed the target guy. Also the ragdoll is a little bugged, the people would fly off the map or slide away super fast lol. Tutorial was a little long, and needs a skip button, because I figured most of it out before it told me. Reminded me of gta, and it has a lot of potential, just needs some polishing! Good job!

This game was pretty cool, I loved the intro, but the actual gameplay felt a little confusing. I knew I was supposed to escape, but it felt pretty overwhelming, and there was no clear path or meathod of escape. I used to wand to climb some shelves, but I couldn't find a way from where I got. I think with some more guidance, and maybe some other uses for the wand, this game would be really good! Great job

This game was pretty cool! I like the concept, and you did it pretty well, but I just think this sort of game needs something else to spice it up in order to feel like a fully enjoyable experience. It gets a little repetetive just reading walls of text and pressing an option to deal with it, I made it to day 4 before quiting. The problems that would arise were fun to deal with, maybe adding little minigames to complete or something like that would make it feel more entertaining and interactive! Also the music like others said lol. Overall, great job on this, it's an enjoyable little game!

This game was really cool! It felt like an old flash game, in a good way! I'd love to see more of this in the future. I think more variety would be cool in maybe the enemies or natural terrain, but the traps were nice! Overall, it was simple, but effective

Thanks! Yeah, I've kinda just accepted that's how it's gonna be lol, glad you got the hang of it

This is a funny concept, but a good horror game! I enjoyed this, and the textures and shaders are well done. Pretty simple, but it get's it's job done.

This game was really interesting! Although I wish there was more content, the concept was really good! I think an in game tutorial would really help, not just a help button on the menu. My rats would get stuck in the wall sometimes, and they were pretty dumb lol. Overall, it was enjoyable, and I think it just needs some good polish!

This game was really cool, a classic vampire survivors game lol. I liked the idea of choosing between the king or queen each time, and most of the weapons were interesting, although I hate bomb lol. A shame the art is AI, but the SFX is really nice!

Yeah, totally. I will be changing that as soon as the jam ends lol

That was the main inspiration!

not for this jam it would seem again

not for this jam pal,

I love 2d art in a 3d world, its so charming! I think the glider is nice, but I do think more abilities or a bigger variety in obstacles would've helped to complete the game. I got to 30 cheeses, but it seemed like it was just going to be very repetitive. Overall, great job, I think this game has potential!

This game had some funny dialogues, and it was pretty well done! I think you need more variety in SFX and background music, also maybe some different poses for the characters. Well done though!

This was pretty good, I enjoyed it! I think the art style was a little janky, with the depth not working in a few places as well. The ducks were the best part, and I think there should've been more things to do with them! Building off what is unique about your game is what makes it good. Great game though, it was pretty enjoyable!

you can see their stats if you hover over them! I have gotten comments about pulling cards back, and I didn’t want it at first, but I might add it. Thanks!

This game is really awesome! You put so much time into making a ton of content, I dont know if the game is done yet, I didn't make it to the end, but I got to 4 grapples and found the fork and spoon! I think for a game jam, a game of this length will probably not get played all the way through, and if you want people to then you should definatally have cloud save. The art is amazing, the main slime has really good animations and particles! I do think it would've been cool to have the towns or whatever have buildings and stuff, as sort of a waypoint to remember where you are, because since there's no indicator on the map of anything really, leaving landmarks in these endless expanses of tilesets really helps keep players on track. I'm just being nitpicky because I think this game has super potential, and it's really polished already in most places! Great game

Thanks! Yeah, I'll probably add a hot key to play cards, as well as double click to play cards in the future.

This game is really cool, and feels like something you would find on coolmathgames, in a good way lol. I did see the boss a few times but didn't make it to him, the skill tree was very impressive! However, the core gameplay was lackluster, and the theme had no cooralation to the game at all. I think with some polish and variety in the enemies and stuff, this game could become a good game to rival flash games lol.

I think this game is very interesting, the atmosphere is very well done! My mouse sensetivity in game was reallly low, idk why it's fine in other games but I got through it.a lot of things said press e to interact, but nothing would happen. Also, the footstep sound is a little bugged, it plays even while you're in the air lol, but that's just a small little thing. I think you have a good core concept, but just need some work on the quality of life!

This game was really cool and well done! I dont particularily like precision platforming, but I got through a good bit of it lol. A few things I think could be added is an in game tutorial, because if you want to keep working on this, having the controls in the game is gonna be a crutial step to completion. Due to not having this, I skipped the intro dialogue on accident with space, but I went back for it later. The animations are really cool on the player, I think having decorations on the floor like grass or something would've completed the atmosphere. Overall, really well done, I enjoyed it a good bit for not even liking the genre lol!

This game was pretty visually pleasing and interesting, alas I couldn't play much because it was super laggy for me. I think with a game using this many shaders and textures, having settings to lower or disable them is very important, but I get it if you didn't have time. It was pretty scary, even with the lag, so good job there!

This is very unique, and once I started to get the hang of it it was fun! The art is great, and the interface is good too! I think there should be more variety in the things that affect the happiness of the people, but that could come later. Also having a retry button instead of game quit button would be good as well. Overall, I think it's simple but fun!

This is an interesting concept, although I think the execution needs work! The coding interface is well done, but I was pretty lost on the goal of the game. I messed around for a bit and kept getting errors, so I signed off. I like the core mechanic, but with a little bit of polishing, I think it would feel more like a full game. Great job!

This was pretty cool, I like the concept, I just think it's a little janky in some places, but nothing a bit of polishing couldn't fix! For me, on the select ship screen in the begining it was blank, and I just had to wait the 10 second timer every time I died or won and restarted. I also beat the giant ship by just flying in circles around it while my auto turret shot him, so maybe make it so you can't do that lol. Also, just a tip, when you stretch a sprite, it gets that wierd faded look to it, and to avoid this and stretch it cleanly, you can use a nine slice to avoid stretching the edges and stuff! You're definitally on the right track, just keep with it, it has a lot of potential!

Thanks so much! Glad you liked it

This is good advice, and it is what I’m planning on doing in the future! Thanks for playing, glad you liked it

I thought this game was awesome! I loved the art, it's really well done, I think a tutorial would help a lot though! I got confused and big T appeared on my screen and I didn't know what to do lol. cool concept though!

Oh ok for sure, Ima try and rate every game then I'll come back!

This game was super awesome! I love a good grappling hook, although it was a little janky in a few places, but it still felt really fun to use! I got to level 4, and it was pretty cool! The portal gun was pretty glitched though, and when I would shoot a wall it would not place it where I shot but sometimes really far away or on the other side of the wall or something, I got glitched into the cieling in level 2, but alas things happen in game jams. I think with some bug fixing and movement tuning, this game has real potential!