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Whispers by the Fire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #432 | 2.750 | 2.750 |
| Enjoyment (Best Game) | #444 | 2.500 | 2.500 |
| Sound Design | #528 | 2.167 | 2.167 |
| Horror | #528 | 1.917 | 1.917 |
| Story | #550 | 1.667 | 1.667 |
| Aesthetics | #569 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Unity
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Comments
a day/night survival is a cool genre and I like your concept for it! Something is always spooky about having to survive in dark outdoors. The hand drawn art is nice, I like how the map looks overall. The companion is a nice touch, I get sucked into these type of games :D Nice entry!
A decent game entry, and a nice idea. Well done.
Thanks <3
I need more hints to move further T_T
I don't know where to go, and in the night it's getting dark too fast for me, and then I died T_T
Sorry for the confusion! If you check out the How to Play section, it’ll make more sense. It's a real shame we couldn't finish the in-game guide before the deadline😞
Nice game, needed a few playthroughs to get the hang of it but in the end i found all 5 pyrogems and i had my trusty companion to help me :) Enjoyed this very much!
Thank you! We're glad you enjoyed it =)
A decent little endless game.
Thanks for checking it out!
Beautiful game! I like the hand drawn art. The UI and the overall consistency could definitely be better but for a short jam, this is really good. Well doneeee!
Thanks! Glad you liked it!
Cool idea! I quite enjoyed it :D
Thank you!!
Nothing is clear)
The game was made and submitted in a hurry, so we didn’t have time to add a tutorial. I’ve added a detailed guide in the description now :D
It will get better and better every time! Well done
<3
This is so cool! From a gameplay perspective this could absolutely be fleshed out into a full game I think.
Even for a short-term jam like this I can tell there's some good game design thinking going into this. One of the moments where I saw this was teaching you how to use the ricochet skill by putting enemies facing each other diagonally. The ultimate skill is also pretty good attention to detail. Not a big issue but the game feels pretty easy currently.
Overall this was very fun and I can see this being pretty addictive after some polish (and audio!) :)
Thanks for liking our game! I just fixed the bugs that were stopping some music tracks from playing and made a few balance tweaks to make it more fun!
Mix of tower defence and exploration is a cool mix. In its current implementation however it is a bit too simplistic and easy. Keep it up!
Thanks for the feedback! I built the nighttime gameplay in just 3 days so there wasn't enough time for all the designs, but I've made some balance adjustments today to make it more intriguing!