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A jam submission

NineView game page

Harvest souls, fend off demons, and conquer the depths of Hell in this infernal tower defense adventure!
Submitted by Occular Malice (@bsimser) — 4 hours, 44 seconds before the deadline
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Nine's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1403.6963.696
Overall#2813.4643.464
Creativity#4313.3933.393
Theme#4723.1253.125
Visuals#5163.0713.071

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 46 to 41 of 46 · Next page · Last page
Submitted(+1)

Love a good tower defense game, one thing... the visuals kind of confused me a little while playing,  but overall really enjoyed my time playing it, and Idk if I'm suppose to have this little money or I have to get good lmao.

Overall this is the only tower defense I played in this jam, and I think it may be one of the best, good job <3

Developer

Thanks and glad you liked it. It’s hard to get balance in game jam time but got a ton of feedback so there’s lots of fixes and changes coming. Stay tuned!

Submitted(+1)

Solid tower defence game. I did not read the instructions so I wound up being unable to get any money for the rest of my run. Just me and my frogs against Hell. Fun though!

Developer(+1)

Yeah need to fix the softlock problem but otherwise glad you had fun!

Submitted(+1)

this was interesting!!! good ol tower defense type games. it was the first of its type ive played this game jam! excellent job

Developer(+1)

Thanks for playing! Glad you liked it.

Submitted(+1)

Really impressed by the game design on this one, I love tower defense games and this scratched the itch.

Only thing to say for me is that too many things that use the same currency gives me a really hard time to choose.

I absolutely enjoyed the money making though, money go up = dopamine.

Really enjoyed this all around though and thank you for making this.

Developer

Thanks for the feedback. I wanted it to be simple so it wasn’t complicated with multiple currencies but will revisit that. Not sure I’ve seen games that use different currency (other than live services).

Submitted(+1)

The gameplay loop feels super satisfying, and the pacing of upgrades keeps that addictive “I want to see whats next”

Pixel monsters might not be the most detailed, but they fit the tower defense style perfectly and I love how many upgrades you’ve added for the player. That really extends the replayability and keeps the runs interesting.

The souls and gateways tie beautifully into the theme(kinda), and the pixelsprite and sound design make the chaos feel alive without being overwhelming.

Solid work all around, man, worth the time to play it before the rating period is over :D

Developer

Thanks really appreciate it and glad you had fun!

Submitted(+1)

Awesome tower defense game! The progression curve is spot on, and the snowball is so satisfying. And so many upgrades available. Spritework and music are also very good. 

I'd love to see this one as a mobile game. Tap tap tap, boom boom boom. Very satisfying!

Developer

Thanks, looking to do oh so many post-jam fixes based on feedback from people here and testing. Keep your eye on the prize!

Viewing comments 46 to 41 of 46 · Next page · Last page