Probably going to be the last game I play for the jam! I really liked the narrative here and the art/writing were both really effective at keeping me engrossed in the game! Fantastic work. I'm hoping for more down the line! There is a certain energy between Akira and Sera, and I am HERE for it. I can't really suggest anything that hasn't already been put forward, so I'll just say thanks for making it!
Wikloe
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Really glad I got to play this before voting ended! What an emotional ride for such a short game. I would love to see more! I really like how the character covered her eyes for certain interactibles and you just... couldn't interact with them. However found 1 bug: The kitchen ??? has the same dialogue as the drapes. Might be some event overlap there.
All in all, a great game with wonderful art, music and storytelling. Hoping for more down the road!
What an interesting experience! I am looking forward to what comes next. I was hoping when I hit continue after THAT happened, I'd load back into the bar with Emma, but it seems like that was the end of the demo. Definitely will be watching for the full thing! I love the atmosphere, writing and art!
Popeye got me. Guess I should have eaten me spinach.
In all seriousness, though, this game was a lot of fun. I love lidar scan games for horror. They have so many unique ways to mess with your head and the environment that others do not. Good job making this in just a few days! Maybe reel in the environment size a bit or make some of the items a bit easier to spot if you plan to stick with these. Those both added to a bit of tedium moreso than they did tense atmosphere.
I was not expecting to find a rhythm game for the game jam, but here it is! What a great time. I sadly did not have time to experience everything, as I wish to get to as many games as possible in this final hour of the gamejam, but I loved the art, the story was intriguing and makes me want to return to see the rest, and the rhythm game mechanic was fun, if a little unintuitive regarding the beamed eighth notes requiring only 1 button press and not two. But still, for a few days work, this was excellent! Looking forward to more!
A great platformer with creative mechanics! I managed to get 29/30 stars. For level 7 (not counting the tutorial) there is either some insanely high level movement tech I'm not just able to pull off, or it seems you require 2 ghosts and 1... walkymanthing to die to get all the flowers, but the level only allows for 2 deaths, so I personally couldn't get the final star. I'm sure it's possible but I have no idea how. Great game overall! Just wish there was music to accompany!
Glad to see the game is back up! I had a good time with it. I really like the retrostyle graphics and the music was a bop. A bit too easy, however. I never died, so I never had to use the "death is an opportunity" mechanic. Maybe give the player a bit less health at the start, or make it so your bonus weapons have limited ammunition going forward. Overall, though, great game! A lot of fun and I hope more people give it a chance before voting ends!
A very charming puzzle/platformer! The music was good without becoming repetitive, the visuals were great, the puzzles were not overly complex, but not brain-dead either. Overall, very good use of the theme! One thing to note: the final orb can be collected out of ghoast form. Idk if this was an intentional mercy, so if the player was low on lives they wouldn't get softlocked, or if it was a bug, but just wanted to make sure you were aware of it in case of the latter! Great job!
There's no need to feel pressured to play through it! It's a very long game, I went totally overkill on the scope.
As for the paladin's oath heal, the paladin class is... janky to say the least. I'm pretty sure a lot of their skills are broken and require a total revamping, and it's the first thing I intend to do once voting ends!
Thank you for your kind words and time!
Fun game! Fits the theme well and it's an inventive mechanic. Sadly the game kept crashing every time I held ctrl to crouch and freeze myself for more than 2 seconds, making any ledges I needed a stepping stool for a VERY dicey experience if I got to proceed oooor had to start from level 1 again. But other than that, fantastic game!
I rebooted the game and spawned the door, the key and the flashlight,then this time raced out into the darkness... only to get stuck again. I wound up trapped in a 2-inch square of floor next to an unlit torch, unable to move in any direction. I swear I'm not trying to do this on purpose; I really want to see what this game has to offer. I gave it a high rating, I just don't think the game likes me xs
Honestly, if you just nerf vampirism to be like, 10% of what it is (so like, you heal 0.5%, not 5%), and maybe dial back the chance rate of damage boost being an upgrade that shows up, you'd have a significant boost in difficulty overall for very little effort. But either way, I'm looking forward to the next version!
Fun arena shooter! A bit too easy for my liking, so I went and replayed with some limitations: Just the pistol, and no Vampirism because it's OP AF. My score wasn't that great, but I managed to beat all 10 waves on 1 life still! The game worked just marvelously as is and fits the theme well. The enemy variety is good for a first version, and the music was the right amount of hype without being too much or too little. Great work!
Confession: I do not know how to play Baccarat.
And after skipping the tutorial and not reading the rules, I still have no idea how to play Baccarat, but I almost made 200K. I did figure out that 9 was the magic number and there was some looping going on, but I learned that at the cost of 3 of my initial lives xD
Great game.

Fun game overall! Keys were pretty easy to find but not SO easy they were obtainable instantly. I encountered a bit of a but around 1AM though. I just... couldn't run anymore. Crouched, uncrounched, my character just wasn't having it. So if I was spotted, it was pretty much game over unless there was a hiding spot nearby. All in all though, good game. I have no idea what the phone dude said at the start though. The second he started talking, the monster started chasing me so I went off hunting for keys xD
