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Friendomancy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #138 | 3.857 | 3.857 |
| Overall | #383 | 3.286 | 3.286 |
| Visuals | #456 | 3.214 | 3.214 |
| Enjoyment | #466 | 3.071 | 3.071 |
| Creativity | #504 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great idea love the Zombie mechanic. the commands got a bit wonke here and there. and my zombies got stuck a couple of times but that's fine
good job!
I'm digging the overall aesthetic! Reminds me of newgrounds flash games and I loved those. Good job on the game/theme!
Really nice! I love the concept maybe the main issue (though it might be intentional) is that my zombies often block me. But otherwise, great work!
Partly intentional! I liked the idea of the zombies being so eager to attack the living that they would drive forward past you and envelop you in the shambling horde. Had I a bit more time on navigation I would've loved to find a better flow to that though. Thanks for playing glad you enjoyed!
This was adorable and simple! The D&D esque vibe was amazing and I love the level design and character design.
Always love commanding minions around haha. Great work!
Incredible little game, reminds me a lot of old flash games! Loved it!
I can't believe they stopped me from having friends!
Beat the whole thing! Wow, this game made me feel like a bad person. The screams, oh the screams. And letting loose a pack of zombies ona group of innocent people..
Fun experience, good pathfinding. I don't think any zombies got stuck or blocked my way, though some knights would get stuck in doorways
I had the zombies box me in once or twice but it was very briefly, only for a few seconds. So it wasn't really an issue for me, just mildly funny I guess because it made me think"Oh no, they're just like Skyrim npcs!"
I enjoyed this quite a bit! Gameplay felt a bit repetitive, definitely echo the opinion of having different kind of minions and having them behave in a more flanking kind of way. The wands we’re a little buggy at times, requiring me to cast many times before turning someone into a zombie. But still, very fun game! and I like the name
Choke points seem to be a problem for the undead. I'm finding the guards dispatching the minions quite easily if they end up fighting them single file. A missed opportunity may have been to have different kinds of minions based on whom you raise. (Civilian, guard, crossbowmen)
Very solid, love to see more levels.
I definitely want to look into better handling AI and spacing them out after working on this. And that was actually the plan to have different types of undead but sadly ran out of time. Thanks for the feedback and for playing!
Enjoyed playing, movement could have been a bit faster, will be returning to complete after jam, thanks for making
Definitely a good suggestion, adjusting movement would certainly help the flow. Thanks for playing!