I think it would help a lot if you could share a complete, ready‑to‑run starter project that shows off all the GMLIVE features. Right now I’ve followed your instructions to set up GMLIVE in a fresh test project, and everything compiles fine. However, when you say:
“Change the “live” scripts/events as you see fit.”
I’m not sure what changes are expected. For example, how do I live‑edit a sprite?
Simply put: the fresh project builds and runs the HTML5 test without any build‑time errors, but once it’s running in the browser I start seeing some console errors I can’t quite figure out. For example:
I suspect this is because I’m not sure what steps to take next.
Here is the test project. (Gmail refuses to email it)
Could you tweak it so that it showcases just the basic functionality of GMLIVE?
<project received>
and I’m not seeing your error, but I’m seeing some other things:
