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PRESS SPACE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #6 | 3.231 | 3.231 |
| Art | #7 | 4.000 | 4.000 |
| Overall | #12 | 2.862 | 2.862 |
| Theme | #14 | 2.385 | 2.385 |
| Fun | #14 | 2.385 | 2.385 |
| Mechanics | #16 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
the presentation is very nice, I think the second level sometimes bgus out about the correct input cause I KNOW i pressed both correct lights at the same time and still thought i did it wrong lol
I've gone over the code a lot during the jam as I thought it was bugged too, but later I found out it's the way how its presented. When you give the wrong inputs it doesnt show what light you missed. Only what is wrong will be turned off. Thanks for playing! 🤖🐄
I didn’t figure out how the level two input was supposed to work.
For what I did get through though I’ll give some feedback! First off, since I’m a bit of a polish nerd, there was too much screen shake and some of the sounds didn’t feel quite right. They sounded like a bad thing was happening even though you did it correctly. For future reference, check that the sounds actually sound like what you’re trying to convey. For screen shake, tone that down by like 80% maybe. It’s supposed to support the feeling you’re getting of the impact, not disorient the player. It’s easy to overdo but elevates stuff when done in moderation. For the cinematic sequence of blowing up the planet it’s fine to have a bit more, since it’s just vibes and doesn’t interfere with any gameplay.
For a simon says clone i really like the packaging of it but I would have liked a bit more focus on clear communication of what you are supposed to do when. From a game design perspective, I think level 1 overstayed its welcome a little bit. Maybe 5-10 button presses fewer in total but ramp up faster. The challenge comes when you have to remember a sequence, it’s not hard to remember which light just flashed even if it’s a fraction of a second xD
Allow skipping the intro sequence too, I missed part of it and had to rewatch the whole thing hehehe
The sounds and screen shake were supposed to distract you, as seen in the intro - your colleague is working on the ship. Eventually the sounds stop after the big explosion and you can see your colleague fly into space. I do agree with the speed of the first level ramp up, its a bit of a slow start. I did make it so you can reset the level by pressing the red button again after destroying the planet, rewatching the intro not necessary😉
The second level has a total of 6 sequences to remember, but even I'm struggling sometimes at the last one, it's all randomly generated so it's all about luck in that level... Thanks for playing and providing the detailed feedback!
The first level was good it took me quite a while to realize that when it says "PRESS" I shouldn’t press right away🤣 but only after the light turns off I only figured it out after reading the instructions
In level 2 the rule changed now it said Wait!!!
I think it would be better if the buttons turned black during Wait and white during Press (Or maybe they could go down and get disabled then pop back out again), because when I was looking at the monitor, my attention got pulled away from what was happening in the middle of the screen
It also would’ve been nice if the remaining time to press the button was shown as a simple little progress bar
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Overall, I really enjoyed the 3D pixel art style of the game ❤
Great job!
🔴🟡🟢🐄
A progress bar and turning the lights off during wait is definitely a good idea for level 2. Thanks for the feedback & playing!! 🐄🚀
Easily one of the most visually impressive and well sounding games made for this jam. The gameplay itself is a bit slow for me, I would have preferred if it stayed like the end of level one but grew more complex. But very impressive nonetheless .
Thanks you so much for the feedback and playing!! 🙌
Cool but i didn't quite understand what do i need to do the tutorial would help a lot
Thanks for the feedback & playing!!
I was planning for a tutorial, sadly couldn't add it in time.
cow
Space cows 😎
Really cool graphics.
Thanks for playing! :)
i hate that robot!
🤖
I was into it once I figured out what was going on lol. if you press A/W/S too soon it doesn't count. I love the way the light works and the pixel effect.
The S button might has been on purpose ;)
Thanks for playing!