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6 Ways to 7's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls / UI | #32 | 3.857 | 3.857 |
| Overall Fun | #35 | 4.000 | 4.000 |
| Sound/Music | #43 | 3.714 | 3.714 |
| Art / Graphics | #48 | 4.000 | 4.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre
Strategy
Turn-based | Card Games | RTS | 4X
Rating
For 13+
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Comments
Here is my gameplay video if needed:
---Tbh... It's probably my problem as I don't understand the rule. Somehow I just couldn't understand the rule, even after reading the tutorial, and trying the game in one run.
Apologies for the late reply, I've been away from my PC for the week!
The next update will have a very simple and new player friendly tutorial, which I hope will help with this!
Thanks for playing!
As I'm not an experienced craps player, I can't say how this is for someone that is. I think what's here is a decent execution of a craps roguelike.
Apologies for the late reply, I've been away from my PC for the week!
Thanks so much for playing and recording your game-play! I am working on a simplified tutorial that will hopefully ease players in better, then they can use the full tutorial or help hover to figure out the other bets. My hope is this will get people to the "fun" faster, then they can learn more about craps as they want.
>What's the payout of gold, I don't think this is explained anywhere, 100$ won = 1 gold?
It's just 10 + level # on win. And every 5 gold held is +1 interest. I might make it a little lower in the future.
>I think what's here is a decent execution of a craps roguelike.
This is a very fair review. and has been my main challenge through development. People who enjoy craps like the game, but people who have never played it don't seem to get it. I'm hoping my new tutorial will help people out.
Thanks for playing!
Hello! Welcome to Feedback Quest 8! My name's Hythrain, a co-host and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!
So my normal approach for any game in these events is simple: I get the game, make sure it's not a virus, then play it with as little information on how to play as possible. This way, I can judge how intuitively someone can figure out the game. Only if it's obvious that I need to read more will I do so. I note this so you can get a sense where some of these feedback comes from. In addition, I want to note that feedback and rating are different; don't use this feedback to gauge what I'll rate, nor should you view my rating as entirely indicative of my feedback.
Ok! So I got through the tutorial, I wrote down all the stuff I needed to and I have a basic idea of how to crap... I mean how to play craps.
With that said, wow did I get a very fun build early on. Got the coin that rerolls a dice if one dice is 1 or 2 but the other isn't, then immediately after I got the dice that only roll 1 through 4 but favour 1 and 2. I started making big wins, as all I needed to do was bet on the 2 and 3 Horn bets, and a safety bet on the double 2 Hardway. After that I began making massive wins, even drawing the attention of the a-hole Manager, and went on to play Endless. Unfortunately, I was doomed to lose once the required win amount was over $1.8 million. I simply didn't have enough bankroll to make it happen.
So now that I've had a good go, let's see what feedback I can give... in all honesty, there's only one thing I can think of: there should be a way to convert your winnings into bankroll, or at least more of your wins should be added to your bankroll. Losing not because my strategy wasn't working but because it just wasn't feasible for me to reach the necessary winnings due to bankroll just feels bad, man. My hands were on fire! I was cookin' them wins up, and I lost only because it wasn't even possible for me TO win.
Otherwise, it's a ton of fun. I'm normally not into these various roguelite casino games, but this one I could see playing as it expands out more.
Oh, also I think one of the coins is bugged. There's a coin that, from my interpretation, was supposed to multiply your winnings based on the number of times a number was rolled. Can't remember the exact text because my memory is... well, crap... but you can see it in the VOD. If it had been working like I thought, I would've had no issue maintaining my streak.
Thank you so much for all the bugtesting, streaming, and detail feedback! I'd love to get a link to the VOD when it's up. (Although I did catch some live!)
>Ok! So I got through the tutorial, I wrote down all the stuff I needed to and I have a basic idea of how to crap... I mean how to play craps.
You probably spent more time on the tutorial then anyone else, and it's soooo helpful. I'm probably going to use some of the notes you took to make the tutorial more clear, and add details in parts that were confusing.
>With that said, wow did I get a very fun build early on. Got the coin that rerolls a dice if one dice is 1 or 2 but the other isn't, then immediately after I got the dice that only roll 1 through 4 but favour 1 and 2. I started making big wins, as all I needed to do was bet on the 2 and 3 Horn bets, and a safety bet on the double 2 Hardway.
This is a great strategy, and also pretty lucky to get those coins + dice! I'm glad though, I do want specific combinations to feel very powerful. Maybe they were a bit *too* powerful in this case, but it's better then previous builds were people complained they had low impact.
>Unfortunately, I was doomed to lose once the required win amount was over $1.8 million.
The scaling gets very high at those later levels haha, even making it to level 15 is really tough. Getting past level 10 counts as "winning" as far as the demo is concerned, the endless mode is just for crazy big numbers.
>there should be a way to convert your winnings into bankroll, or at least more of your wins should be added to your bankroll.
Right now, any "extra" you earn above the win goal is added back to bankroll. So if you win 140 at a goal of 100, you get 40 back. I could definitely look into scaling this at higher levels, maybe give it like 2x per 5 levels or something.
>Oh, also I think one of the coins is bugged.
Yeah, I know what is happening. When I made that chip I only had the place bets, so horn/hardway weren't implemented. I bet there are more like that honestly... Good thing to go test.
Thanks again so much for the stream and really in-depth feedback. It's super helpful and appreciated!
Hey there. So... I don't know craps. So I went into the tutorial to learn. However, it gets stuck at the part where it wants me to "bet on all numbers," telling me that bets are disabled. As such, I'm unable to play it. D:
Hey thanks a lot for catching that! It should be fixed now!
Feel free to skip the tutorial too once you get the basics, that's all you need to get started.
Got another bug for ya. Got to the "Come, Don't Come" tutorial and it said we needed to set a point before I could set a bet for Come or Don't Come. However, you can't roll without setting a bet and none of the other areas let you bet.
Wow, of course this was on the level right after I stopped testing... Thank you again! It should be fixed now!
I'll say, I love craps, so I may be biased, but this was great. Super fun, and I played way longer than I was expecting.
I'll give some notes here on what I thought could be improved, but I think the overall experience was really strong:
-You have the different dice, but I think this could be made more interesting? For some of the dice I wasn't really sure what they would do? Maybe give a graphic of the distributions to make it more clear what numbers become more likely.
-I mostly played with the 12 sided die, but I wasn't sure what this meant for the hard way be
I guess I just had two notes! I'll probably play again, so I'll let you know if I see anything else :).
Thanks for sharing, and well done!
thanks for playing and the kind words!
im glad to hear you liked it, especially if you have craps experience:
A graphic for roll distributions is a really good idea. I’ll see how hard it is to add. And 12 sided dice just makes hardware not work, which I’m not sure how to fix.
thanks again for playing! Share it around if you think any craps fans would like it!
I set out to play this for 5 mins and sat there for 20+ mins playing it... Well, I guess that sums up my feedback! In all seriousness, this game nails the Balatro style, even though I did not really know what I was doing, it was still a blast to play. I did find a couple of issues, like how your web build resolution is so big that the itch.io elements like the game jam submission side banners get in the way (maybe enable the toggle to open the game on a new screen, or start with the screen size smaller but give the option to go full screen?) The main menu button in the pause menu seems to have its bounding box sized incorrectly, but other than that it was really fun!
>I set out to play this for 5 mins and sat there for 20+ mins playing it...
This is very high praise! Thank you!
>even though I did not really know what I was doing
Did the number indicator help at all? What bets did you make in general?
Thanks for the note about fullscreen, I've fixed that. And thanks for playing! I'm glad you enjoyed it!
I could understand the basics of placing the bets, and then if the dice rolled on the correct number, I would get it back (my strategy was to put 10 or 25 on each spot). Where it got more difficult was the extra depth on top of that, like the pass-line and come, etc. However, this may be because I was a bit lazy and did not do all the tutorials, but just relied on the help button.
>I could understand the basics of placing the bets, and then if the dice rolled on the correct number, I would get it back
That's really all you need! I do have some ideas for blocking bets, similar to blinds in balatro, so people might have to use other strategies or chips.
Thanks again for playing!
I had some fun playing this. But I did not really understand everything. A weak point is, that when you have the right dice and the right chips, it is easy to always do the same bet. Maybe add some mechanic to lose special dice and chips, so that the player is forced to change his strategy.
I found some minor issues:
Overall very nice! Good graphics, good controls.
Thanks so much for playing! That's really good feedback, IDK why I didn't make NPC's the block specific bets, wouldn't be that hard to send in one's the block the player's best bet.
>Placing very high bets crashes the game: I won a 200000$ bet on 2-2 in round 11 -> this crashed the game
Haha, yeah I really need to make a max bet or something