There is another ending???
Adli
Recent community posts
Here is my gameplay video if needed:
---I... I don't know. I'd like to scream, cause I couldn't finish the demo. Like AAAAAAAAAAAAAAAAAAAAAAA.
I mean, this is one of my favorite genres. Mystery, point and click, detective, puzzle solving, pixel art. But I can't solve the game? Like why? Where is my mistake? What am I doing wrong? Like whyyyyyyy.
But at the same time, it's a demo, so it's okay π
Perhaps later, in the future... Perhaps...
Here is my gameplay video if needed:
---This is fun! But as it's a demo, I didn't play for that long. The puzzle was challenging, and fun, the story was pretty well written too. The audio was good too. Also, the music probably needs more balancing...
Hm perhaps... An undo, and a hint button would be more helpful, especially for someone who is pretty slow at solving puzzle games like me...
Here is my gameplay video if needed:
---I forgot to record my gameplay, but I actually beat the game on a second run. It was pretty fun, but... Hm... Perhaps it's not that balance. I believe I got something like q in the first or second run, but couldn't last that long, as there are not that many words with "q". Then I got "e", and I won the game, as there are a lot of objects with "e". Perhaps, if the objects are much more common, it's gonna be easier to understand, as some objects are not that easy to tell at a glance. But perhaps that's also the idea, to trick the viewer into thinking an object is something else, so they will fail in the game, which is "fair".
Here is my gameplay video if needed:
---Hm... I don't know. This felt short, but at the same time also long. The story felt... I don't know. Something you have to read again and again to understand. Like, it's definitely not that complicated, but somehow also felt complicated. Overall, it was okay, but perhaps for a short visual novel, a system like games from khywae could interest the dev as it's longer, only one ending—if I remember correctly—but definitely could be changed into more than one ending.
Here is my gameplay video if needed:
---It's alpha, so... understandable why it's so barebones. The camera is not that good for people who have motion sickness, so perhaps some setting will help in the future. At first I was planning to end my gameplay a soon as possible because of the camera, and the control that feels... confusing at first, but I tried to play the game till I reach the first boss.
Here is my gameplay video if needed:
---Hm... This is still alpha/beta, I guess. Pretty rough, as a sandbox game, and there are... Hm... Many things to do, but also not that many things to do. The screenshot of this game is definitely not in line with what is going on in the game at this time. Perhaps later in the future? But at this time, it's still barebones. There are a few times when objects went puff, and I have to place the object again. I also don't know if I have to build houses and such so they can live in this "small world". The function of each object is also not that clear, whether it's a floor, a road, a house, a cafe, or something else. Perhaps later, in the future...
Here is my gameplay video if needed:
---Hmm... Let's talk about graphics first. I wish the color could be more contrasted rather than now. It's cute, yes. But at the same time, it's hard to differentiate the items and objects. The sea is blue, the card is also (light) blue, the sand is yellow/orange, and the card is also the same color. Not to mention the number is pretty small to see at a glance.
Regarding the gameplay... To be honest, I don't understand. I think I understand the solitaire rules, but somehow I don't understand them anymore in this game. But the more I play, the more I don't understand how the game works. Perhaps I'm just too slow in understanding them...
Here is my gameplay video if needed:
---Hm... I don't know. It's fun, graphically good, music seems okay too, but... I don't know. I win, but I don't think I actually understand why I win for each run. So I'm basically just playing with that one number, higher or lower than the middle card. Oh! There is also another run, where I... feel like the run is so bad that I basically have no luck at all in that run. Every round seems to lean toward the enemy rather than balance for each side.
Here is my gameplay video if needed:
---I played a similar game a few months ago, or probably a year ago, but the game was so intuitive and taught players in a good way how to play the game. But this one... Hm... I don't know. It felt so barebones that it made the experience boring and not really fun. All you have to do is just acquire the enemy's area, and that's all. I don't know, perhaps a lot of polish will bring the fun in this game? Perhaps more SFX, more graphics, and control, or even a background? But at this stage, it felt too barebones to be considered "fun".
Here is my gameplay video if needed:
---
Hm... This is actually not that fun. I know, the main purpose is to make the player learn on their own regarding the rules of this game, but... This is too hard to understand somehow. Not to mention that there is only one other button to control the game, which is... reset. An undo button, or perhaps I probably should've taken a note by myself to understand the concept. Or perhaps... I'm just not really that smart in understanding this game...
Here is my gameplay video if needed:
---It's actually fun as you progress in the game. There were no tutorials while I was playing, so it took me a pretty long time to understand how the game works. The UI is... Okay, but more polish would be helpful. Perhaps if you hover over the feature, such as adding more cow, or a confirmation pop-up would be good, as it takes time to purchase/upgrade items. But again, overall, conceptually, this is pretty good and fun already. Nice casual game to play in a short time :D
Here is my gameplay video if needed:
---It's actually fun as you progress in the game. There were no tutorials while I was playing, so it took me a pretty long time to understand how the game works. The UI is... Okay, but more polish would be helpful. Perhaps if you hover over the feature, such as adding more cow, or a confirmation pop-up would be good, as it takes time to purchase/upgrade items. But again, overall, conceptually, this is pretty good and fun already. Nice casual game to play in a short time :D
Your page has been flagged by itch dot io though. I tried to download both game from your creator page, and both shown this pop-up before the download process. Proof: https://imgur.com/a/Dso6Myq
You can watch my gameplay here:
or here: https://www.twitch.tv/videos/2292328241---
This is a short game, really. I practically finished one run in 5 to 10-ish minutes, which is... Short. Perhaps actually intended for speed-runners, who want to reach the fastest time in one run. Despite the game being practically linear, there are ways to make the run faster than the other player.
While I do enjoy this short game, I just couldn't find a way to get one out of three endings in this game. No matter how many times I tried, I just couldn't find that ending. I have no idea why.
Regarding the graphic, it's... Okay. It's not really to the point of "WOW"-ing the player, as the price itself is not that expensive, nor cheap. But the graphics suited the theme of this game. The audio is okay too. But I still wished I could control the audio via the game, instead of Windows Audio Mixer, though. The jump-scare... Hm... Not scary at all. At least for me. Like... Most of the time, the timing is actually not correct with the player. Sometimes the jump-scare appears 2 seconds before the player enters an area, which makes it not scaring the player anymore.
But overall, in case you are looking for a short-linear-dark-theme game, then this is a good game to try. Even though it's practically just a 10-ish minute experience for each run.
Hello~ I am pretty late to this convo, but I'd like to introduce myself too ππ»ββοΈ
I am Adli, a variety streamer on Twitch and YouTube, and content creator on YouTube, TikTok, Instagram, and Spotify. I am from Payakumbuh, West Sumatra, Indonesia. I often stream demos, playtests, and full games from various genres in English and Indonesian to reach audiences in and outside Indonesia. Later on, after I finished streaming the game, I will publish my gameplay video to my YouTube channel. I also published clips of games that I have played on my YouTube channel, TikTok, and Instagram pages.
Aside from covering various games on my Twitch and YouTube channels, and creating content across YouTube, TikTok, and Instagram. I could translate/localize various media/materials (games too!) from English to Indonesian or vice versa. Please check out https://order.justadli.page for more information.
To close this message, please check out my media kit at https://deck.justadli.page, my Twitch stats on SullyGnome (https://sullygnome.com/channel/adli_hm) or TwitchTrackers (https://twitchtracker.com/adli_hm) or StreamsCharts (https://streamscharts.com/channels/adli_hm/), or you could also visit my Twitch (https://www.twitch.tv/adli_hm/) or YouTube (https://www.youtube.com/@Adli_HM) or TikTok (https://tiktok.com/@Adli_HM) or Instagram (https://instagram.com/Adli_HM) directly. Thanks!
Hello, I have a few feedbacks regarding this game...
You can watch my gameplay here:
---
- I hope there will be an option like Dance Dance Revolution/Pump It Up, where players can set the arrow-pace. Like in Dance Dance Revolution/Pump It Up, the player can set the pace into 1.5x or 2x, or 3x, so jumbled arrows on the screen could be separated better, and it's easier for players to see the arrows they have to hit.
- I hope there's an option too in the future to control the music/voice/sound effect in the game. As you can see in my gameplay, the sound was so loud. Even though as the player I could set it through my device's audio mix, usually each game will include this feature.
- The last song, the extreme one felt... weird. It's the most unsynchronized pattern, and based on my trials, I have to hit my arrow buttons much harder so it's registered into the game. This is weird because the other three don't need that much power to hit the notes.
- Even though I know this is probably still an early prototype, I hope other songs could match the beat even better in the future, aside from the third one. The third song is the best and most synchronized one in my opinion, and I enjoyed replaying that session a few times.
Thank you for the game. Hopefully, this could be developed into a much better game in the future.
edit 2: nevermind, found the solution by myself ππ
---
edit, I just realised that I saved 8-11 in different folder, but the folder name seems to be the old one (v 0.2), and the latest one is v 2.2... What should I do?
---
helloo.
I have a question...
I've finished quite a long part of the game (you can watch my gameplay here), but accidentally deleted the root folder where the game saved originally, and deleted the game folder too. When I redownload the game, I can't press continuer anymore...Is there any possible way to recover my save file probably on drive C like other games save file did?