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Inspirational stuff

A topic by Gre the Owl created May 11, 2020 Views: 304 Replies: 13
Viewing posts 1 to 8
Submitted(+1)

Hi !
I started this topic in order to share artistic stuff with each other.
I think art comes from art, and game design is an art form too.

Submitted (4 edits) (+1)

I'd like to share with you some inspiring things that are helping me and Daniele to put our mind to our project.
I hope they can help you too, and I'm looking forward to reading about your own inspirational stuff  :D


Literature:

- The Amber Spyglass, by Philipp Pullman.
It is the third book in the "This dark materials" trilogy. I red it twice and I love it.
https://en.wikipedia.org/wiki/The_Amber_Spyglass

- The Neverending story, by Michael Ende.
This is an unquestioned literary classic. Please read it, if you haven't already.
https://en.wikipedia.org/wiki/The_Neverending_Story


Movies:

- Upside Down, by Juan Solanas
I've never seen this movie, but Daniele told me about this story just while I was thinking about the epilogue of Lyra and Will in "The Amber Spyglass". The two stories are different but have common topics: both of them are about two separated worlds with a place in common, and two children coming from different worlds growing up together.
https://en.wikipedia.org/wiki/Upside_Down_(2012_film)


Music:

-The Breath.
I'm lately listening to this amazing duo. I love the voice of the singer, the rithm they use and their whole sound.
https://open.spotify.com/artist/6bH7BxdRG9RwGmTQXd2Y3F?si=NkrNdoQ2QGCB-aXv2nldSg

Submitted (1 edit)

Good idea! Thanks for sharing our inspirations; let鈥檚 see what other people have in mind as theirs.

However, another source of inspiration for me was the film Labyrint (Jim Henson, 1986).

Submitted(+1)

For me, the main inspiration was this album from Murubutu and ClaverGold

https://open.spotify.com/album/3HH6dnNnW6be9n5b8RFEs5?si=JUud4ejzRHSn19eEfgjB2A

In particular the song "Ulisse"

More in general I find really inspiring songs with a lot of "narration" in it, like a bard's song. Karliene and Clamavi from profundis are two of my favourites:

https://open.spotify.com/album/4klPEJJ1odEmXQPc3TGAmJ?si=s6P71NIWQgy8xXX1lxfcNQ

https://open.spotify.com/artist/6o0tlyxHJhnel5vkFMrdAN?si=Nl0X1zZXSt2XXIsT4ZC0Qg

Submitted(+2)

I'm loving this songs. Thank you!

Submitted(+1)

Well, I am not in with a game but I think other inspirational things could be:

  • stranger things: how upside down and our reality are linked together and what changes
  • doctor strange: how the environment changes when they are in the mirror dimension, it makes me think about how the starting from two similar maps I can end with two different maps (also the old sci-fi movies Dark City reminds me the same vibe of changing environment that changes)
  • a map of plate tectonics and a map of the earth or a map of the stars and the same map with the horoscope signs drawn on it are an inspiration for the same space with a different meaning
Submitted

And what about the Harry Potter ladders scene? 馃槣

Submitted(+1)

oh sure! that's one for sure! :P

Submitted(+1)

The subject of my submissed game came from my frequent trip in Val Seriana:
https://youtu.be/lW8Q8xjqVFQ

The concept of the big world for pioneers came from the fascinating Majipoor Chronicles from Robert Silverberg, in particular the continent Zimroel:

https://en.wikipedia.org/wiki/Majipoor_series

a specific part of the game, related on the Cultural Traits (Tratti Peculiari) came from another concept I was thinking about. This concept was suggested to me during a trip to Val Seriana, during the listening of the music album The Last of Our Kind from The Darkness. In Particular the prhase "defenders of the legacy" in the song "Last of our kind"

https://www.youtube.com/watch?v=pl5om4iD5Js

(I have to thank Francesco Zani for this album)

Submitted(+1)

Thanks, I'm really interested in the novel series you quoted, I hope I will read it soon!

(+1)

When a map affects another map: https://www.demilked.com/highway-in-residential-area-cairo-egypt/

Submitted(+1)

wow D:

(1 edit) (+1)

For the draft i've just delivered today it's hard to say what inspired me, i've worked on it a couple of weeks ago, for some hours, just gathering some ideas i came up after chatting with the Owl (that pestered me enough to write it :-D ...i don't know if this might count as inspiration :-P) .

So, this is more like a postmortem inspiration review.

In the draft i got inspired by some mechanics from Noirlandia, the idea that you can give a meaning to each seed and then to each card it's a very nice idea that i've tried to reproduce here. I've also tried to have some kind of controlled alea, instead of make it disappear.

For the thematics i sure got inspired by some of the iconic scifi movies, for example Alien, Gravity and Sunshine(trailer: https://www.youtube.com/watch?v=veC25b8Vd2E).
Also by a multitable adventure some friends organized with Alien RPG (Fria Ligan), which i had the chance to play .

Finally, some music to get partially in the right mood; to try to imagine yourself, alone, in this dark void, surrounded by majestic astrophisical entities: https://www.youtube.com/channel/UCLudkhjWHjTE95LWYZGDPMQ

I hope those references can be of inspiration also for you


Cheers

Submitted (1 edit) (+1)

Hi Diego! Glad to know you submitted your game, though late for the competition..
I know I can be really bothering XD but I think my bother's worth it: eventually you decided to write your idea down and that's the main thing!

Thanks for sharing your inspirational stuff, I wish you to keep on working on the project you began for the Mapemounde Jam!