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Slow, Down.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #18 | 4.675 | 4.675 |
| Theme | #42 | 4.175 | 4.175 |
| Overall | #138 | 3.763 | 3.763 |
| Audio | #217 | 3.575 | 3.575 |
| Innovation | #351 | 3.400 | 3.400 |
| Gameplay | #503 | 3.300 | 3.300 |
| Enjoyment | #532 | 3.450 | 3.450 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Risk stacking your biscuit boxes higher to earn enough money to keep this family-run shop alive against the ever-rising rent
What code and assets did you not make from scratch during the jam (if any)?
Music & SoundFX was provided by Pixabay
How many people worked on the game?1
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Comments
I loved the art, it was fun to play. ^^
Incredible graphics and atmosphere! Congratulations for the graphist and the one that did VFX, lights etc.
Really pleasant work ! :)
Loved the art, really great main character! It felt like there wasn’t enough time to do even the third mission with 6 boxes, maybe I’m majorly missing something about how to balance the boxes. The contrast between calm music and stressful gameplay is kinda fun. Wish I felt like I had more control cause otherwise I think this is good!
Great art, the main character is absolutely unique, it is hard to see this game once and no to remember it. Mechanic is simple yet entertaining and one can easily spent a lot of time playing this game.
The only thing that left me a bit frustrated is music. As it is super calm I even not mentioned the timer on my first run. The music is beautiful on it’s own, yet not quite fitting the gameplay to my taste.
Loving all the arts, super cute and relaxing to watch, on the theme about managing risk, chill vibe!
I see we both got the idea of balancing boxes! nice. also wow the art style is really nice, you can tell a lot of effort has bin put into making this game. great work!
The art is simply adorable !!!
The main character is adorable, and I like how you can either run or go slow, or deliver less boxes at once and you kinda have to juggle which option is faster. Fit the theme well enough, though I'd have added more shapes for the boxes to make it more interesting ("do I keep rolling for bigger boxes or do I just go with the ones I have?" or something like that). Good job! Especially remarkable as a solo project.
Great drawings, very nice music and gameplay. Nicely done.
I love the visuals, great work!
A relaxing and intense game at the same time! The visual is very nice!
Good game, the idea is cool,but i think using left Ctrl would be better than Shift