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GameQuip

8
Posts
A member registered Aug 31, 2025 · View creator page →

Creator of

Recent community posts

Love the theme and cool visuals, hope to see something that grab player attention more!

Made it to 325!, cool concept but wish there were more risks or loss?, the ui is still clunky and for some reason the whole screen shifted to the right and I can see the things out of the frame, take a couple turns to understand the difference in player’s choices and I still don’t understand why sometimes touching pocket cause a loss or nothing? 🤔

Simple yet enticing, love the i-frame dodge(help a lot with skellys’ bows), made it over 10 levels and after a while the risk and benefits ending up cancel each other and there’s not much of a change in balance, so a little tocuhup on risk:reward ratio would be a great addition!

Super fun and quick, all minigames are easy to understand, love the controls/input indicator before the game start, have a lot of fun!

Loving all the arts, super cute and relaxing to watch, on the theme about managing risk, chill vibe!

A lot of cute art, animation and visuals, a little confused to why I lose after having a high reputation

Really challenge me to optimize my jump, but having a little problem about 1 jump, because after I pressed space, I just lose instantly without the character even trying to jump

Clean and easy to understand looks, love how the pieces move, makes me comparing risk every moment I choose. Wish the danger or getting attacked is made more clear and impactful, but this is truly the king!