The intro scene >> Chefs kiss. Wow the visuals are a work of art man, so amazing. and the aminations!!! I mean you even animated the background so well. And, the beat drop while I was playing made me feel some serious main character vibes. Overall mechanics were simple yet so effective, the sticky wall mechanic saved me so many time omw xDD. I would really love to see more levels, this has such potential!
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The Dogfather's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #9 | 4.241 | 4.241 |
| Visuals | #24 | 4.655 | 4.655 |
| Overall | #194 | 3.678 | 3.678 |
| Enjoyment | #207 | 3.828 | 3.828 |
| Gameplay | #300 | 3.517 | 3.517 |
| Theme | #851 | 3.103 | 3.103 |
| Innovation | #955 | 2.724 | 2.724 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game you are risking your life to save your precious dog named Biscuit
What code and assets did you not make from scratch during the jam (if any)?
We made everything except the font 6x11 by Daniel Linssen
How many people worked on the game?2
Comments
Wow, the cutscene is really good, and the music really gives out an elegant vibe. I love it. Rated. If you are interested, you can check out our game. It's a really short game, hope you like it:)
Wow, nice work! Amazing cutscene at the beginning, and the music... just WOW. Great, great job!
Wowowow the music and art were amazing!! The motions of the wall jump were a little unintuitive, but I eventually got the hang of it. Good work guys! Hope to see more games from y'all in the future^^
Definitely wanted a volume control and some more levels, but the artwork is stellar and I had fun with what was there!
I like the artstyle alot, especially the starting cutscene, though the double jump feels kinda weird, and the gun feels slow with small impact, other than that the game is REALLY goddamn fun though, you can also really speedrun it, great game!
Loved the opening cutscene! Your artstyle is amazing Starvalight! Other than that, gameplay was smooth and I like that you gave the player a wall slide+jump for better control over the player's pace of play. Overall, really cool game!
This game is very short aside from that god the audio is incredible and visually very good.
Whoever come up with gun reload sound after shoot is a genius, that some crisps reload sound effect.
Next time make more levels and Guns, lots of guns
The visuals and audio design in your game are really top tier! I can never resist beautiful pixel art :)
GIVE ME BACK MY DOG YOU MONSTERS!
Short and sweet, would love to see more! (It took a lot of self-control not to make a godfather reference)
The controls felt so smooth and just fun to play. You left me wanting more, hope you expand on this its so good!
Amazing visuals! It was really fun to play, peak music and art (loved the "slide-in-the-wall" jump!!)
The jumping/up mechanic was a little hard to navigate in some areas, but the overall feel and look of the game was great. The music was perfect.
A game where you have to rescue your dog called Biscuit? I am all in for this! We need more games like those!
was kind of fun, although a bit too challenging for me. so I did not play that far.
Visuals were super beautiful but the controller felt a bit weird.
I also think that adding a short story to a short game is a very good idea.
Good work!
Art, Music, The Story everything fits well, Really loved it<3
Agreat entry to the jam!
Really liked the art, and I loved how shooting the gun felt (the SFX + particle effects!)
Great concept! Feels nice to control and I liked the art a lot. My only complaint is that the camera felt a bit jittery at times (maybe due to the slight delay on the camera's movement clashing with some pixel-perfect display setting), but the game is solid otherwise. Very impressed with the opening cutscene!
Absolutely Loved the art and story. also the character controller feels very fun to play! great job!


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