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A jam submission

Where's Harold ?View game page

Submitted by Klay — 8 days, 15 hours before the deadline
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Where's Harold ?'s itch.io page

Results

CriteriaRankScore*Raw Score
Story#13.4623.462
Graphics#33.9233.923
Gameplay#32.9232.923
Overall#33.3853.385
Comedy#92.2312.231
Music#131.5381.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

Overall: 3- Happy to see you break into game development with Harold Jam! This is the jam where I found my love for telling stories through games, and I hope you find and nurture that same love too. What you have is a very nice little VN despite its bugs and I'd love to see you keep at it!

Gameplay: 2- It's a VN. Engaging gameplay isn't going to be at the forefront. I do like the way you look around the map and interact with clues though.

Sound: 1- Hate giving out 1s but there isn't any sound.

Story: 3- Very interesting to forgo RPG Maker Harold entirely and have Harold be a lost lynx! Loved the themes of discovery and wildlife conservation. I got the Dead Ending, but I hope there's a better outcome for Harold!

Comedy: 2- Not a lot.

Graphics: 3- Custom art is really nice! There are issues with the guide's sprite not loading in the archeological site and Zone 3 though.

(+1)

found harold :3

Cute story and art, there were some bugs and typos but the on-page warning helped and I had a smooth time with it. the system texts were in french though so I had to click around a bit to find the new game option.
I like the moments where you can cross-check your notes, I think it sells the roleplaying of a researcher.
Best of luck on your next projects!

(1 edit) (+1)

Story: 3 - A little detective story where you  try to track down a missing lynx named Harold. It's a simple to the point story with no frills, but the dialogue was decent(there were some spelling and grammar errors, but I think English isn't the dev's first language) and it's got some light edutainment value. The characters mostly exist to facilitate the plot and no one really has a strong enough personality to stand out among the pack, but I think that's okay for this.

Comedy: 2 - Not really a comedy-oriented game. It mostly plays things straight, too.

Graphics: 3 - Entirely handmade graphics, and quite a lot of them to boot. The game has a consistent naturalistic appearance and while I wouldn't say it is 'high fidelity' or whatever it's a respectable choice to pump out this much art over the course of a month.

Sound: 1 - There isn't any at all!

Gameplay: 2 - You collect information like a Phoenix Wright game and form a hypothesis, invariably choosing where Harold has gone to find him. There's no murders or long debates. It's not a hard mystery solve but that's okay.

There's some bugs, some of them requiring you to reload, so I saved often.

Overall: 3 - It's a cute little idea that reinterprets Harold as something else altogether.

Jam HostSubmitted(+1)

Three things I liked about this game:

  1. Pretty good art, especially for 1 month's work. The characters are clear and the interactive elements are (for the most part) identifiable against the backgrounds.
  2. You don't just read the story and click the occasional choice, you actually have to solve a mystery! If you pay attention it's pretty obvious what the answer is, but I appreciate that you built that in all the same. It's also good that it's obvious, rather than too hard to figure out.
  3. You didn't go crazy trying to cram too much content or too many things to do in the scenes. Dialog lasts long enough to do what it needs to and moves on.

Three things I did not like:

  1. It's not clear who you are at first (I didn't realize I was a vet until talking to one of the archaeologists) or why it is so important that you find Harold. A little intro cutscene showing the fire and some dialog between characters explaining why they need a veterinarian would help with establishing the story's context and stakes.
  2. Entrance interactive elements persist on the screen after interacting with the painting.
  3. No music. Having some background music, and even some sound effects, would really elevate the experience.
Developer

thank you for the feedback ! Appreciate it :)

Submitted(+1)

Nice short visual novel with a little bit of detective work. I do like the art - I think it has a lot of charm to it.

Some bugs here and there and lacking sounds, but still pretty good job for your first game ever!

Submitted(+2)

I liked this! Definitely buggy, I couldn't really guess properly my first time through because the front desk was in every scene covering the important bits :p But then I played it again and only the guide disappeared but I knew where to click to find them again.

The edutainment aspect was pretty neat. I liked that you did actually have to put all the clues together yourself and the game just let you be wrong up until then. I would have liked some music but eh! Had a vaguely creepy vibe in a good way.

Developer(+1)

thank you for the feedback ! I'm glad you liked it ! 
I'll definitely try to correct the bugs later :)

Host(+1)

Heya!

It's a big honour that your very first game is in our jam! I appreciate it a lot!

I'm just running through some of the early submissions to help get them out of the way, since I try to play every entry in the jam. I also like to give feedback on the projects and let people know how I'll be scoring them! It's your first game so my score is a little more generous with that context, but I've got some constructive criticism for you as well.

Overall: 3 - Just to clarify, in my rating system, a 3 just means "good"! This didn't blow me out of the water but it wasn't extremely flawed either, it more or less executes its intention. I do have to dock some points due to the lack of audio, as well as the frequent grammar errors. Navigating was also difficult at times, such as in the Archeological Site where I think my only way back was by pressing the back button a bunch of times (though I could be mistaken). That said, I really enjoyed the artwork, as well as the themes of conservation and environmentalism! I also thought the concept of Harold this time being a  Lynx cat in a preserve was a creative twist! I rarely see Harold depicted this way. Keep up the good work!

Gameplay: 2 - Normally for a visual novel like this, I give a 2 for the "lack" of gameplay. A 2 usually means that this element is "bad", or it simply doesn't exist. In this case however, there are small bits of gameplay: examining the scratch marks, and explaining what happened to Harold at the end. Unfortunately, I still have to give a 2 in this category because the execution of the gameplay was a bit weak. The scratch marks were pretty ambiguous and I felt they really looked like they could belong to any of the three species listed. I imagine this sort of ambiguity exists in real life as well, but in a game like this I think making it a little more clear might be a good play. Navigation was also a bit slow, and there was the aforementioned error of me having to use the Back button to go back. That said, I appreciated having a mystery to solve! I actually got a bad ending the first time, as I had gotten the burned forest area confused with Zone 3, but I enjoyed seeing multiple endings too!

Story: 2 - This is cute! I liked the tension of Harold's fate being up in the air, it made this issue feel urgent. The themes about climate change weren't too hamfisted and felt appropriate for this setting. It's hard to make a game that takes place in a wildelife preserve that doesn't touch on climate change as a subject, but you handled it in a way that wasn't annoying or on the nose. Unfortunately, I do have to dock some points for the frequent grammar errors. I'm assuming English might not be your first language, which is totally fine and I respect it a ton that you were brave enough to make this game in English anyway! Nonetheless, there were a decent number of instances where words weren't capitalized or spelled correctly that makes me remove some points. That said, Harold himself is also pretty cute, and I'm glad he's okay!

Graphics: 3 - I have less to say in this category than others. The art is nice! I do think it is "sub-professional" in terms of quality, but for a casual game jam and especially your first project, I think you executed on the art really well! 

Music: 2 - There's no audio at all! Luckily, at least it isn't bad audio, so you get a 2 hahaha

Comedy: 2 - In this case, the game plays itself straight, so a 2 just means there weren't many jokes. That's totally acceptable and there's nothing wrong with that! I did get a bit of a chuckle seeing Harold depicted as this realistic Lynx cat, but I wouldn't really call that a joke in and of itself.


My final playtime was roughly 10 minutes! This was a lovely entry and I think you did great! Keep up the good work, and I hope you return next year!

 

Developer

thank you for the detailed feedback ! I'll take it into consideration if i make any other games ! 
And yes english isn't my first language, so sorry for the mistakes ! 

Jam HostSubmitted

I was able to navigate back by clicking on the tour guide - was that not working for you in your playthrough?