Heya!
It's a big honour that your very first game is in our jam! I appreciate it a lot!
I'm just running through some of the early submissions to help get them out of the way, since I try to play every entry in the jam. I also like to give feedback on the projects and let people know how I'll be scoring them! It's your first game so my score is a little more generous with that context, but I've got some constructive criticism for you as well.
Overall: 3 - Just to clarify, in my rating system, a 3 just means "good"! This didn't blow me out of the water but it wasn't extremely flawed either, it more or less executes its intention. I do have to dock some points due to the lack of audio, as well as the frequent grammar errors. Navigating was also difficult at times, such as in the Archeological Site where I think my only way back was by pressing the back button a bunch of times (though I could be mistaken). That said, I really enjoyed the artwork, as well as the themes of conservation and environmentalism! I also thought the concept of Harold this time being a Lynx cat in a preserve was a creative twist! I rarely see Harold depicted this way. Keep up the good work!
Gameplay: 2 - Normally for a visual novel like this, I give a 2 for the "lack" of gameplay. A 2 usually means that this element is "bad", or it simply doesn't exist. In this case however, there are small bits of gameplay: examining the scratch marks, and explaining what happened to Harold at the end. Unfortunately, I still have to give a 2 in this category because the execution of the gameplay was a bit weak. The scratch marks were pretty ambiguous and I felt they really looked like they could belong to any of the three species listed. I imagine this sort of ambiguity exists in real life as well, but in a game like this I think making it a little more clear might be a good play. Navigation was also a bit slow, and there was the aforementioned error of me having to use the Back button to go back. That said, I appreciated having a mystery to solve! I actually got a bad ending the first time, as I had gotten the burned forest area confused with Zone 3, but I enjoyed seeing multiple endings too!
Story: 2 - This is cute! I liked the tension of Harold's fate being up in the air, it made this issue feel urgent. The themes about climate change weren't too hamfisted and felt appropriate for this setting. It's hard to make a game that takes place in a wildelife preserve that doesn't touch on climate change as a subject, but you handled it in a way that wasn't annoying or on the nose. Unfortunately, I do have to dock some points for the frequent grammar errors. I'm assuming English might not be your first language, which is totally fine and I respect it a ton that you were brave enough to make this game in English anyway! Nonetheless, there were a decent number of instances where words weren't capitalized or spelled correctly that makes me remove some points. That said, Harold himself is also pretty cute, and I'm glad he's okay!
Graphics: 3 - I have less to say in this category than others. The art is nice! I do think it is "sub-professional" in terms of quality, but for a casual game jam and especially your first project, I think you executed on the art really well!
Music: 2 - There's no audio at all! Luckily, at least it isn't bad audio, so you get a 2 hahaha
Comedy: 2 - In this case, the game plays itself straight, so a 2 just means there weren't many jokes. That's totally acceptable and there's nothing wrong with that! I did get a bit of a chuckle seeing Harold depicted as this realistic Lynx cat, but I wouldn't really call that a joke in and of itself.
My final playtime was roughly 10 minutes! This was a lovely entry and I think you did great! Keep up the good work, and I hope you return next year!