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Hypresher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #62 | 2.891 | 3.000 |
| Graphics | #70 | 2.965 | 3.077 |
| Authenticity (or, Creativity in use of resolution) | #77 | 3.706 | 3.846 |
| Overall | #81 | 2.761 | 2.865 |
| Audio | #95 | 1.482 | 1.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Liberate, The Player Is Replaced By AI (as in you don't control shooting at or toward enemy's its all just controlled by AI), Just One Button
Team
I worked alone
Jam
A larger overall single theme maybe? , honestly not much to improve on, it twas good
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Comments
Fun game with cute and crunchy graphics, though I wish it had sound FX.
It is fun to become a huge bullet hell snake made out of shooting thingies. :)
At first it feels difficult, confusing, and incomprehensible, but once you get used to it, it becomes quite easy and fun. Should the options button do something? I press it and it just falls off.
Thanks for playing, glad you got the hang of it some people really struggled with it, also the options doesn't exist at the minute so I just made the button fall off screen.
Nice idea. Once you get the hang of it it gets rather easy though. At some point performance goes down the drain due to the amount of bullets spawned (or it may be the turret collisions or both). Rather hard to see a 64x64px game become a slide show :D
Sounds are dearly missed.
yeah I left the turrets to the last minute, not the first time I've done that in a game jam, just to meet the dead line. I kind of forgot to add a basic time out deletion, or off screen deletion for anything, so they just permanently exist ticking up position values and slowly lagging the game, whoops.
Liked the visual style and it was neat gameplay! Found it a bit hard at first but started to get it after a few tries. Nice job!