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Nice idea. Once you get the hang of it it gets rather easy though. At some point performance goes down the drain due to the amount of bullets spawned (or it may be the turret collisions or both). Rather hard to see a 64x64px game become a slide show :D

Sounds are dearly missed.

yeah I left the turrets to the last minute, not the first time I've done that in a game jam, just to meet the dead line. I kind of forgot to add a basic time out deletion, or off screen deletion for anything, so they just permanently exist ticking up position values and slowly lagging the game, whoops.