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Stondonk
Creator of
Recent community posts
Great to here that you enjoyed the part you played, unfortunately there are some input issues I'm aware of with SDL and the bar that measures your distance inst scaled properly with different resolutions so if your playing on 1440p or 4k it may look kinda small.
I will work to patch this and a handful of other issues in the future, if you want access to the editor I can provide it, but It might need a bit of explaining because it was really only made for this project and I believed myself to most likely be the only one using them, so the tools dont make too much sense unless you already have preexisting knowledge of whats going on.
with this release we get conformation of the 3 propulsion theory, the theory that claims for the existence of every propulsion title it must also breed life into a sudo rtx squeal and 2D spin off, with each having separate listing on itch.io beside the main title of the franchise, overall this is truly a ground breaking release pushing technology and the virtual world ever closer to are own.
I quite enjoyed the fast paced and arcade like gameplay that choosing different ability's on the fly has It was really fun, only thing I think needs work is the players movement speed, that being quite sluggish and it can become quite irritating to move out of the way of oncoming projectiles even with the dodge.
really enjoyed this entry great idea its sort of like a puzzle game where you mistakes and quick thinking in one moment can lead to the determent of another, but it would be great if it where playable in a browser, I don't know how easy that is for Godot so if its a bit of a task it doesn't really matter, but besides that really liked it