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Stondonk

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A member registered Oct 13, 2018 · View creator page →

Creator of

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fr

Im sorry to hear it didn't run very well, I'll try to work on performance upgrades in the future, but unfortunately I cannot change my upload during the voting period, also the blue door is on the furthest platform from the tape, sorry I'm pretty bad at describing things.

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Yeah I couldn't make a decent enough example in the tutorial sorry about that, But hey you learnt about it through the game so I'm going to say that was intentional or something, sorry about the poor design I've never tutorialed before.

weird are you playing the linux version by chance? 

when did you download it, because I added a tutorial after release, sorry about that

I like the idea very unique, but I had issues using the portal gun it would shot sometimes but in the exact same set up it wouldn't fire a second time, besides that really cool

Pretty fun wish there was more

that was pretty banging

Thank you very much, it means a lot that you included it in your video, honestly didn't think any one would play this after the jam so its nice to see someone having a good time with it even after its conclusion.

Where's Susan 2?

Pretty fun and well polished for a jam game

Thanks for the note about the Arrow keys, forgot to add them in, but since you mentioned it, I've updated the game to support it.  Thanks for the feedback.

yeah the grabbing can be a bit finicky, you need to basically press down (S) and B (Enter) to pick stuff up such as turnips or enemies. But thanks for playing anyways.

yeah I tried doing something more original for the music but what ever I came up with was a little too dull. In the end due to time constraints and my inability to make good music fast I just used the preexisting music from mario superstars.

Mini Luigi is just better in every way, I didn't even need to program that in, he just is.

thanks, in future I might reduce the players gravity as a few people have mentioned that it feels a bit off.  Anyway thanks for playing I'm glad you enjoyed it.

Well thanks, I enjoyed working on this game quite a bit, I've moved onto something else since, I still hope to update the title but nothing to serious, anyway thank very much for playing and sorry about the graphical issues.

Great to here that you enjoyed the part you played, unfortunately there are some input issues I'm aware of with SDL and the bar that measures your distance inst scaled properly with different resolutions so if your playing on 1440p or 4k it may look kinda small.
I will work to patch this and a handful of other issues in the future, if you want access to the editor I can provide it, but It might need a bit of explaining because it was really only made for this project and I believed myself to most likely be the only one using them, so the tools dont make too much sense unless you already have preexisting  knowledge of whats going on.

Funny you mention the touch controls, the idea for this game was original ment for a mobile project I never finished. Also yeah sorry about the Physics I had to custom make them for the engine, and there definitely not perfect, but anyway thanks for playing.

with this release we get conformation of the 3 propulsion theory, the theory that claims for the existence of every propulsion title it must also breed life into a sudo rtx squeal and 2D spin off, with each having separate listing on itch.io beside the main title of the franchise, overall this is truly a ground breaking release pushing technology and the virtual world ever closer to are own.

Thanks for the heads up, I wasn't aware of the conversations surrounding my project its nice to know it will still be judged in some sense again it was just terribly hard to test for the missing files and dll files

I've added the extra file now, if theirs anything else I need Just give me a heads up, unfortunately I cant seem to get UPX to run properly on windows 11 so I'll have to try compressing it some other way

Thanks for the heads up I've added those files to the folder now in a downloadable, problem is I really don't have a good way of testing these sort of things, so thanks for informing me

This is truly one of the games ever

It was a pretty fun game a little confusing to get a hang of at first but still pretty fun non the less

I quite enjoyed the fast paced and arcade like gameplay that choosing different ability's on the fly has It was really fun, only thing I think needs work is the players movement speed, that being quite sluggish and it can become quite irritating to move out of the way of oncoming projectiles even with the dodge.

great demake feels like the original and it looks and sounds fantastic

Thanks man, yeah garnet is probably the weakest character overall because she was added into the game last something like 4-5 hours before submission and on my part wasn't very though out but thanks for playing.

thanks dude, if you think the ai is a bit fast I mighty change it and maybe add an intelligence slider or something because currently it is a bit unfair and basically just spams buttons. Thanks for your feedback

Thank so much years worth of development went into this product and oh my was it worth it. thank you so much for supporting are company and don't forget to come back next year when we add an item shop with 2 skins that cost $60 each, cant wait to see you then.

yeah sorry about that the collision detection is a wee bit buggy, entirely my fault I'm terrible at coding collisions besides that, 

Thank you so much a-for-to playing my game

its funny you say that because its based of an old mobile game I made, lost the files ages ago tho, so cant update it anymore. rip

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You need to extract not only the .exe but also the glut.dll file as this controls basic open gl functions

really enjoyed this entry great idea its sort of like a puzzle game where you mistakes and quick thinking in one moment can lead to the determent of another, but it would be great if it where playable in a browser, I don't know how easy that is for Godot so if its a bit of a task it doesn't really matter, but besides that really liked it

really fun quite like the turrets animations weird, a obtuse, if not fantastic

yeah I set up the game with intent to add music but ran out of time to actual do so, sorry

so when's the three way multiplayer DLC coming out?

is the game supposed to look like this?

(spoiler warning to all non milk mountain lore experts)love the secret ending in space where SpongeBob dies holding the glass of milk his mum gave him 26 years ago