Cool idea for a musical deckbuilder! I enjoyed it!
Voiceover tutorial was definitely the play.
| Criteria | Rank | Score* | Raw Score |
| Creativity | #39 | 4.533 | 4.533 |
| Audio | #113 | 4.156 | 4.156 |
| Enjoyment | #948 | 3.733 | 3.733 |
| Artwork | #1649 | 3.711 | 3.711 |
| Narrative | #3099 | 2.511 | 2.511 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game has you play instruments into a loop. it is also a roguelike, in which your gameplay resembles a loop. but the former is the focus
(Optional) Please credit all assets you've used
font is fibberish! https://caffinate.itch.io/fibberish
(Optional) What would you like to be called if GMTK features your game?
timfactorial & jayisaway
This was really fun. It was simultaneously satisfying and horrifying hearing my garbled compositions come together.
Crazy good game! I love the incentive to play specific notes in different ways, honestly its a genuine good teaching game also. very well done. Hope it continues to get better after the jam :D
Fantastic concept and it was really fun to try out! Timing and ability metrics seem arbitrary. As a musician i did just kind of ignore the mechanics and tried to write nice melodies so that's on me, but i'd score 0 in timing for a recording that was objectively in time or 0 in ability for ideas that mapped onto chord tones, used lots of notes and sensible rhythmic placements. ... or maybe i really do just suck at music? f**k
Oh this is an amazing idea for a deckbuilder. I love the band-building aspect, the scope for this could probably go as far as filling a whole orchestra if you wanted it to! And we love choosing 1-of-3 things.
My only feedback would be that initially I didn't realise I needed to use the number keys to play the instrument.
We also made a deckbuilder for the jam, so would love your feedback if you wanted to try it out too!
A very interesting musical game! I enjoyed it! It's really kind of a composition/music theory puzzle, I haven't played any games that do that. The consequence is that people who aren't musically inclined will have a difficult time with it, particularly with the jargon. I should note also that the audio feels a bit loud as the instruments get stacked on. I think this needed some more careful audio mixing. Or perhaps just some (dynamics) compression on the various instruments as well as the master channel would have sufficed.
As a musician, this was quite a lot of fun! Unique, fun and challenging. Also comforting to know that I can keep on time haha :)
The game's concept is honestly very creative and interesting. The tutorial is nice, but would maybe have benefitted if you added in some sort of way to let the user play an "assisted" round. Gameplay loop is fun but also challenging. Artstyle is great and works well together. Audio is what the whole game is based around and it was done wonderfully. Narrative would have been interesting to add somehow but the game's core is okay without one. Anyway, well done on making this awesome submission!
Jamming in more ways than one!!! (You guys both did an awesome job with this one)
i actually learned something it doesn't get much better than this. i'm gonna have to keep Looping on back now until i make some music that actually sounds good
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