wowww the are and designs are so cool!! i love the concept of drawing runes for different spells too, i've kicked around a similar idea before. i think it could maybe benefit from auto-straightening the lines we draw a little so it's clearer what shape is gonna come out. an in-game compendium of spells wouldn't go amiss too
wormsmeat
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love a good clown game. this feels pretty good to play and the pixel art is absolutely gorgeous! it's really challenging to get all the trash within the time limit but that does draw me back in to try to to better. i love the addition of a tutorial too, though it could probably do without the time limit
everything in this game feels so well thought out, i especially appreciate the robustness of the options menu. the upgrade cycle really draws me in too, i think i'll be sticking with this one for a while longer to unlock as much as i can. the only comment i could really make it that the visuals of the ui could be souped up a bit, i'd especially love to see more emphasis on the lil character sprites. i'd be interested in seeing how this would play if you had arcade-style wraparound too, though for all i know that could completely break the balance of the game





