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A jam submission

No one can escape from time itselfView game page

Don't give up.
Submitted by Junje — 1 hour, 17 minutes before the deadline
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No one can escape from time itself's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#21693.6843.684
Narrative#22282.7372.737
Artwork#30563.2633.263
Enjoyment#44062.7892.789
Audio#59682.2632.263

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are running in a loop against the clock, and, also, you are trying again and again to race the clock and reach 12 hours. Your life depends on it, it also brings a reflection about the human lifecycle.

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Comments

Submitted(+1)

The changing scenery while you're circling a loop is a very interesting concept.

Gameplay-wise, it's challenging, but the ability to adjust your speed allows you to take risks at your own discretion. However, jumping feels very erratic and takes some getting used to. There's no shadow below you to give you feedback on how high you are during the jump. Ground collisions are also a bit awkward due to inaccuracy. I don't know if this is due to giving the player extra leeway. A brake button is appreciated ÒwÓ

Developer (1 edit)

Yeah, i thought the game was too hard, so i made the ground collisions quite forgiving. Maybe i'll change the ground collisions on the difficulty settings also in the next versions

I'll add the shadow bellow! thanks for the feedback! The jump is not based on height, your character will remain jumping while you're holding the space button.

Thanks for the feedback!

Submitted(+1)

Wonderful Idea and Well Executed , Loved it ,

Please Checkout my game too if possible.

Developer(+1)

Thank you!

I will, today's night will be my day of playing and rating other games

Submitted(+1)

Nice idea! Try to set the canvas to scale with screen size so it will scale according to different device's screen sizes. Hope that helps you!

Developer(+1)

Thank you!

Yesss, i forgot that this option exists.

I'll fix that after the jam!

Submitted(+1)

Great game! The way the level changes and the camera positioning was very smooth. The terrain was quite forgiving even if my character is out of the edge by a few pixels. The movement physics forces me to somewhat calculate the right amount of speed before jumping as small mistake can lead me to miss or overshoot the platforms.

Overall a fun game!

Developer (1 edit)

Thank you!! Glad you liked it ^^

Submitted

The presentation of the game is great. I like how the level changes off screen while you're elsewhere, it's handled really well.

Developer

Thank you!! It is one of my favorite parts too

Submitted(+1)

Really beautiful idea. The implementation is solid, too—The lookahead with the camera and the way the hands fade when you get near them so you can see yourself are great bits of polish.

Developer

I discovered the need for the fade when my friend did playtesting, it was terrible without it :p

Maybe the hour marks also needed some fade, i'll add this next version.

Thank you for playing!!!

Submitted

If I had 3 words to describe this game, they'd be: Nights of Fire

Awesome game! was fun to play!

Developer

Thank you!!!

Nice song! I remembered the game while was watching the clip.

Maybe would be fun a game like this that you're competing online or against bots, i'll think about this with care