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(+1)

The changing scenery while you're circling a loop is a very interesting concept.

Gameplay-wise, it's challenging, but the ability to adjust your speed allows you to take risks at your own discretion. However, jumping feels very erratic and takes some getting used to. There's no shadow below you to give you feedback on how high you are during the jump. Ground collisions are also a bit awkward due to inaccuracy. I don't know if this is due to giving the player extra leeway. A brake button is appreciated ÒwÓ

(1 edit)

Yeah, i thought the game was too hard, so i made the ground collisions quite forgiving. Maybe i'll change the ground collisions on the difficulty settings also in the next versions

I'll add the shadow bellow! thanks for the feedback! The jump is not based on height, your character will remain jumping while you're holding the space button.

Thanks for the feedback!