Cool concept, but it was really easy.
Maybe if you implement more upgrades for the cabins, there is only one for each type of cabin. (except uniques and other specials)
Also, would be cool if you can add defenses to the map too, like towers and barricades
Junje
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Jogo maneiro! Parabéns pela iniciativa!
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colocar a colisão do crocodilo mais justa
Fazer o jogo ficar mais difícil com o tempo, como os jacarés só saem de cima, se você ficar em baixo é muito fácil desviar deles e pegar as frutinhas infinitamente
Trabalhar um pouco mais na arte das vitória régias e da capivara in-game
Colocar uma fonte maior na pontuação, e centralizar no topo da tela
Resetar a quantidade de pontos quando você morre (se você morre e começa outro jogo a quantidade de pontos continua a mesma)
Joguinho legal, parabéns!
Sugiro tentar entrar em uma game jam no futuro, elas ensinam muito!
(Se puder testar algum joguinho meu depois agradeceria mt tbm) tmj
Música do menu mt legalkkkkkkkkkkkkkkkkkkkkkkkkkkkk
Thanks for playing!!!!
No worries! I still have to play your game too, my time after jam was reeealy low :/
The movement came from pure trial and error, i tried to make something with acceleration, it resulted in this and i liked it, the idea was always a guy running from time.
But i think i'll add some roller skates on the character for the movement to make sense :p
Thanks for the feedback! I think you would like the ending, i'll fix the 11 o'clock bug and film myself finishing the game, for the people that don't want to suffer for 12 hours :p
Yeah, i thought the game was too hard, so i made the ground collisions quite forgiving. Maybe i'll change the ground collisions on the difficulty settings also in the next versions
I'll add the shadow bellow! thanks for the feedback! The jump is not based on height, your character will remain jumping while you're holding the space button.
Thanks for the feedback!
But is almost impossible to win.
You can interpret the "1000 stars" as collect 1000 stars, not only having 1000.
But if the gamedev want to work more on the game, and mantain it having 1000 stars, i think it need to be way easier somehow.
Having 1000+ would be an easy fix
my comment was more about balancing and game design than the concept of the game

Really good game!
I feel that the game needs more dynamics, it is fun to run around collect resources, kill the enemies and fix your drill, but after a bit it becomes more of the same, and killing bats is just a button spam.
But i had fun, i believe the meta is to know when the bats will come and kill them before they shoot.






My best time on insane, i challenge someone to beat it
You managed to make a really hard game on insane! loved it!