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Slime Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1069 | 3.938 | 3.938 |
| Audio | #2646 | 3.063 | 3.063 |
| Enjoyment | #3023 | 3.125 | 3.125 |
| Narrative | #3125 | 2.500 | 2.500 |
| Creativity | #6328 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to loop back through the same levels again and again, but anything you leave behind will remain and become stronger
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Mythicow Studios
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Comments
Love the artstyle, the slime animations and the player movement are very well done!
It seems like it's a cool game. Though I didn't see a use for the collectables, and touching the moss did nothing.
Well done. I think art and vibe is good and it felt pretty snappy and had some good juice with screen shake :). Screen size was set too big for laptop so I couldnt see the whole screen sadly.
Loved the visuals and audio. Overall concept was clean and I knew what I was doing. I don't understand why I was to avoid the red mossy looking areas? Were they meant to damage me? I don't feel they did anything.
I thought the controls were tight, but I feel you shouldn't have to press down when slashing in mid air in order to jump up, felt counter intuitive.
Overall,I enjoyed, nice concept with lovely visuals to go alongside it.
Hello fellow slime game. I really likes the attack system you managed to make, especially in four days. You can slash slimes normally or just combo hop over them.
Also the art (especially the slime animations) are really well done.
Also I did the big bubble pillar where you go back and forth on my second try :)
Cool art and felt really snappy and good to play! I liked the bubbles, and even though I'm not very good at precision platforming I managed to advance with them.
The artwork for this is so well done! I think that the bubbles need to give the player more of a boost. I tried to get up the vertical section full of them for a few minutes but it seemed impossible.
Visuals and sounds are sooo cute. :)
Cute platformer! A bit hard, but fun :) I think you might have forgotten to enable "allow fullscreen" on the game page: I had to press F11 to see the whole screen.