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Hi_Im_Greg

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A member registered Aug 17, 2018 · View creator page →

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I'm a game artist by trade, and a fairly seasoned gamejammer. The thing I was most proud of in this jam though was the shader I wrote (in UE4, it's all node based) to simulate a CRT monitor in game. 


It looks a lot nicer in game with the scanlines. To create the effect I actually split all 3 channels and masked them through a a fake CRT style RGB pixel set up. It added a lot to our images in game and gave them an older school feel. There was a lot of other 3D stuff we had included as well, but it's not particularly wild. I actually avoided as many textures as I could in order to focus on other things. The only textures I included were 2 normal maps used to break up the floors in places.



I have a fair amount of 3D experience, if anyone has any questions or wants any tips on 3D work (specifically the sort of stufff I do for jams) then feel free to message me!

Currently on 5 ratings, would love to get a few more views. Any feedback would be really appreciated, it's a game where you have to man a spaceship by yourself.
It has a few balancing issues, but if you read the instructions it's not too bad.




Currently floating on 5 votes. I'd love some more feedback on our game.


It's a stressful game where you have to crew a spaceship by yourself, I would love to see what people think.