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Feedback Troop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #226 | 4.132 | 4.132 |
| Creativity | #278 | 4.311 | 4.311 |
| Artwork | #1144 | 3.906 | 3.906 |
| Audio | #2224 | 3.170 | 3.170 |
| Narrative | #4096 | 2.292 | 2.292 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Objects hit each other to activate, meaning the game revolves around creating loops
(Optional) Please credit all assets you've used
All assets are wholly original, except for the typeface (Credited ingame)
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Comments
Creative concept!
Easily my favourite game in the jam so far, I love tower defence/automation games and this might be the most interesting blend of both I have ever played. The combos between turrets is so satisfying I just wish there was more content. I would buy this if you continued it omg.
I was finding it a bit hard at the start but I learned the ropes quickly. I really liked the fact you can hit 2 green constructs and have the beam loop between them, which helped me a lot at the start! Very nice!!
This game keeps you busy. I like keeping my cannons near by so I can hit all of them. This is a fun game. Well done!
It is a fun take on the tower defence genre. Nice job!
No other game hooked me as hard as this game did. My favorite strategy was getting two green towers to shoot each other infinitely to make a laser wall. I love the gameplay loop and the variety of tricks you can do with the towers. My only nitpick is that some form of music to fill up the silence in between waves would be nice. Besides that, fantastic work!
Excellent game, it is really fun to learn and play around with it (and also break it) and also can you check my game please?
Really cool concept, think moving around as a character hindered the core concept of the tower defence loops. Would have liked just to focus on placement and the different interaction quicker. Completed the first boss.
Also think that activating multiple mines around the green towers is to powerfull (maybe a bug), they had 10 lasers between them at one point and nothing could get past the first long line. Even i couldnt get them to shoot that fast by hammering on them.
I was a bit confused in the beginning. I thought the monsterpath was a wall I couldnt pass and i didnt even know i was playing a tower defense before i tried to hit the green play button. Had to restart when I had refreshed the weapons.
That was so much fun! I played it for way longer than I should have and would have kept playing except I accidentally hit restart instead of just restart round and didn't feel like starting again
so juicyy, loved the sound effects
Wow the game is beautiful !!!
The best game I've played so far in this jam, hope it will end up winning something as I think it would be very deserved
Very amazing, addictive and enjoyable game with a mechanic that is simple and yet mindbogglingly complex. Impressive art and detailing with the sound effects. The game felt amazing to play (I managed to get to round 20). Good job!
soooooooo hard!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! but coooooooool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Really fun game!!! I loved the explosives, they are really fun to use. Only thing i found frustrating was that sometimes i would forget to hit the turrets before starting a wave. I also wouldnt mind some background music. Other than that, its a lovely game
Fun game, would like more levels and some kind of end goal
Super fun and polished game, probably my favourite for this jam. The way you can design everything to have the whole map explode from hitting one object is amazing.
cool game :)
Great game, hard concept to grasp at first but once you get it, it flows naturaly